Whip(KOFXI): Unterschied zwischen den Versionen
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Zeile 42: | Zeile 42: | ||
| 5C(c) ||9 || 5 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> || | | 5C(c) ||9 || 5 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> || | ||
|- | |- | ||
| 5C(f) ||13/28 || 12+ | | 5C(f) ||13/28 || 12+7 || <span style="color: red;">-5/-20</span>* || <span style="color: red;">-6/-21</span>* ||First hit has no pushback. *1=first/second hit. *2&3=both hits/only first hit connects. | ||
|- | |- | ||
| 5D(c) ||11 || 3 || <span style="color: red;">-9</span> || <span style="color: red;">-10</span> || | | 5D(c) ||11 || 3 || <span style="color: red;">-9</span> || <span style="color: red;">-10</span> || | ||
Zeile 60: | Zeile 60: | ||
| Saving||? || N* || KD || / ||Active until landing. 9F/10F recovery (hit/whiff). | | Saving||? || N* || KD || / ||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| 2A||11 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+ | | 2A||11 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> || | ||
|- | |- | ||
| 2B||7 || 6 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||Special Cancel. | | 2B||7 || 6 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||Special Cancel. | ||
Zeile 263: | Zeile 263: | ||
| style="background-color:#F9F9F9;" |<span style="color: blue;">+1</span> | | style="background-color:#F9F9F9;" |<span style="color: blue;">+1</span> | ||
| style="background-color:#F9F9F9;" |<span style="color: blue;">+0</span> | | style="background-color:#F9F9F9;" |<span style="color: blue;">+0</span> | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2B''' | | style="background-color:#F9F9F9;" |'''2B''' |
Version vom 19. Oktober 2021, 09:45 Uhr
Whip ウィップ | |
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Tiers & Ranking | |
Tier: | C |
Ratio Cost: | 3 Points |
Properties | |
Damage Modifier: | 1.05 |
Stun Modifier: | 1.02 |
Crouch height (Tier): | F |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Special Data
Pattern | Hit | Guard | Note |
---|---|---|---|
5C(f,1st hit)>AB | +6 | -4 | Combos into 5B(c) |
5C(f,2nd hit)>AB | +6 | +5 | Combos into 5B(c) |
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- j.E is unblockable when done meaty. Bug, tournament banned.
- Juggling with 236236P and shifting the 2nd to last hit will result in the opponent standing in the air:
Videos
Kentucky (best Whip) vs good day 21 players, several matches
Kentucky vs Ryumi @ 01 playland carnival 2019
Kentucky vs Sagawa @ playland carnival 2019
Kentucky vs Yamate @ playland carnival 2019
Kentucky vs Ryumi @ 02 playland carnival 2019
port24, Sawakoro plays Whip
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