Benimaru Nikaido(KOFXI): Unterschied zwischen den Versionen
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| style="background-color:#F9F9F9;" |'''214214K''' | | style="background-color:#F9F9F9;" |'''214214K''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_benimaru_214214K_2.png]][[bild:kofxi_benimaru_214214K_3.png]][[bild:kofxi_benimaru_214214K_gif.gif]] | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |n | | style="background-color:#F9F9F9;" |n | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-32 | | style="background-color:#F9F9F9;" |-32 | ||
| style="background-color:#F9F9F9;" |F1+2 invul. Projectile. Negates projectiles from F10. | | style="background-color:#F9F9F9;" |F1+2 invul. Projectile. Negates projectiles from F10 earlier than the hit). | ||
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| style="background-color:#F9F9F9;" |'''236236E''' | | style="background-color:#F9F9F9;" |'''236236E''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_benimaru_236236E_1.png| | | style="background-color:#F9F9F9;" |[[bild:kofxi_benimaru_236236E_1.png|250px]][[bild:kofxi_benimaru_236236E_2.png|250px]][[bild:kofxi_benimaru_236236E_gif.gif]] | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | |
Version vom 12. Juli 2021, 19:00 Uhr
Benimaru Nikaido 二階堂 紅丸 | |
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Tiers & Ranking | |
Tier: | C+ |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 1.03 |
Stun Modifier: | 1.05 |
Crouch height (Tier): | F |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
2A | ![]() |
6 | 4 | +5 | +4 | |
2B | ![]() |
5 | 4 | +3 | +2 | |
2C | ![]() ![]() |
8 | 3+3 | -5 | -6 | |
2D | ![]() |
9 | 6 | KD | -8 |
Special Attributes & Bugs
- Has no collision on back ukemi (can run through)
- Benimaru's Front Ukemi takes 26+1F instead of the regular 22+1F
- 5A(f) has no hurtbox on the head F1-4.
- 5B(c) has no hurtbox on the body F3+4.
- Benimaru's head has a unusually thin hurtbox during the recovery (and some other parts) of several of his special moves:
- Benimaru's head is NOT in Counterhit-State during F8-20 of 214C.
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber