Guilty Gear Xrd SIGN: Unterschied zwischen den Versionen
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{{VersusGame | {{VersusGame | ||
| title = Guilty Gear Xrd -SIGN- | | title = Guilty Gear Xrd -SIGN- | ||
| jtitle = ギルティギア | | jtitle = ギルティギア イグザード サイン | ||
| manufacturer = [[ArcSystemWorks]] | | manufacturer = [[ArcSystemWorks]] | ||
| producer = Takeshi Yamanaka | | producer = Takeshi Yamanaka | ||
Version vom 19. Mai 2013, 19:13 Uhr
| Guilty Gear Xrd -SIGN- (ギルティギア イグザード サイン) | |
| |
| Hersteller: | ArcSystemWorks |
| Producer: | Takeshi Yamanaka |
| Systeme: | Ringedge2, Playstation4? |
| Charaktere: | Arcade: / Konsole: - |
| Online Support: | Ja? |
| Turnierversion: | Playstation4? |
| Releases: | |
| Packshots: | {{{packshots}}} |
| Openings: | |
| Flyer: | |
| Webseite: | {{{website}}} |
Trailer: http://youtu.be/NKGPhKu3jNg
Vergleich der neuen Sol Sprites, die im Trailer zu sehen sind, mit den alten:http://i.imgur.com/BzOfvAy.jpg
Credits
Art Director: Hidehiko Sakamura
Technical Artist: Junya Motomura
Lead Battle Planer: Kazuto Sekine [Pachi]
Marketing Producer: Kouji Nagata
General Director: Daisuke Ishiwatari
Production Director: Takeshi Yamanaka
Executive Producer: Minoru Kidooka
Lead Programmer: Takuro Kayumi
Lead Level Artist: Genki Mamada
Lead Effect Artist: Kazuya Ogawa
