Silber(KOFXI): Unterschied zwischen den Versionen

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Zeile 104: Zeile 104:
| 2363214P|| 17 || 13 || KD|| -7||F1-6 invul. Airborne from F17. Enlarged collision box during startup.
| 2363214P|| 17 || 13 || KD|| -7||F1-6 invul. Airborne from F17. Enlarged collision box during startup.
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| 236236B|| 24 || 6+4 || KD|| -9*||2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=Guard crush, but -9 anyway.
| 236236B|| 24 || 6+4 || KD|| -9*||2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=Guard crush, but -9 anyway. Tourney-banned on incoming, allowed as okizeme.
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| 236236D|| 28 || 6+6 || KD|| -7*||2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=Guard crush, but -7 anyway.
| 236236D|| 28 || 6+6 || KD|| -7*||2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=Guard crush, but -7 anyway. Tourney-banned on incoming, allowed as okizeme.
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| [4],646E|| 5 || 17 || KD|| -50||Only F1 invul. Airborne F2.
| [4],646E|| 5 || 17 || KD|| -50||Only F1 invul. Airborne F2.
Zeile 526: Zeile 526:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-9*
| style="background-color:#F9F9F9;" |-9*
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=old Japanese data says 26. *2= Guard crush, but -9.
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-23 invul. *=old Japanese data says 26. *2= Guard crush, but -9. Tourney-banned on incoming, allowed as okizeme.
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| style="background-color:#F9F9F9;" |'''236236D'''
| style="background-color:#F9F9F9;" |'''236236D'''
Zeile 534: Zeile 534:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-7*
| style="background-color:#F9F9F9;" |-7*
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=old Japanese data says 30. *2= Guard crush, but -7.
| style="background-color:#F9F9F9;" |2 Hits, while falling & on impact. First hit is overhead. F1-27 invul. *=old Japanese data says 30. *2= Guard crush, but -7. Tourney-banned on incoming, allowed as okizeme.
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| style="background-color:#F9F9F9;" |'''[4],646E'''
| style="background-color:#F9F9F9;" |'''[4],646E'''