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(13 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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{{SS6 Character | |||
| charname = Mina | |||
| jcharname = 真鏡名ミナ | |||
| portrait = [[Image:ss6_mina.png]] | |||
|tier_rank = A | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Notable Normals == | == Notable Normals == | ||
:''' | :'''6A:''' Anti-air, steep angle. | ||
:'''6B:''' Anti-air, flat angle. | |||
:'''6C:''' horizontal arrow shot. Launches, combo after possible. | |||
:'''3A:''' Anti-air, steep angle. | |||
:'''3B:''' low hit, horizontal arrow shot. | |||
:'''3C:''' multi-hit anti-air. | |||
:'''6D:''' kick that pushes really far away if not special cancelled. | |||
:'''66D:''' low hit, soft knockdown. | |||
== Specials == | == Specials == | ||
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:'''j.2D:''' dive kick. | :'''j.2D:''' dive kick. | ||
:'''41236A/B:''' barrage of arrows, horizontal. | |||
:'''41236C:''' jump > barrage of arrows, diagonal downwards. | |||
:'''421D:''' Shoots an arrow upwards and stores it, up to 5x | |||
:'''421S:''' Calls a stored arrow: A close, B mid, C far. Overhead. Can also OTG. | |||
:''' | ''':623S:''' Crossup arrow shot. Can link attacks after. | ||
:'''623D:'''Slow Overhead. 2nd hit OTGs. | |||
:'''BE/CE:''' hides chample / puts chample to sleep. | |||
:'''321421E (SS2):''' SD Transformation. | |||
== Supers == | == Supers == | ||
:''' | :'''ニルヤ・カナヤの呪縛: 236AB:''' projectile super. Hard knockdown. | ||
:'''ミトゥンチの裁き: 236BC / 41236421BC (SS2):''' delayed projectile rain super. Overhead. | |||
==Videos== | |||
[https://youtu.be/Cke2-Xw1OC8?t=88 nice match start] | |||
[https://youtu.be/Cke2-Xw1OC8?t=1450 nice crossup combo] | |||
: | [[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
Aktuelle Version vom 3. Januar 2023, 01:33 Uhr
Mina 真鏡名ミナ | |
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Tiers & Ranking | |
Tier: | A |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Notable Normals
- 6A: Anti-air, steep angle.
- 6B: Anti-air, flat angle.
- 6C: horizontal arrow shot. Launches, combo after possible.
- 3A: Anti-air, steep angle.
- 3B: low hit, horizontal arrow shot.
- 3C: multi-hit anti-air.
- 6D: kick that pushes really far away if not special cancelled.
- 66D: low hit, soft knockdown.
Specials
- Wall 3/9: Triangle Jump.
- j.2S: close-range attack. All of Mina's other air slashes are arrows.
- j.2D: dive kick.
- 41236A/B: barrage of arrows, horizontal.
- 41236C: jump > barrage of arrows, diagonal downwards.
- 421D: Shoots an arrow upwards and stores it, up to 5x
- 421S: Calls a stored arrow: A close, B mid, C far. Overhead. Can also OTG.
:623S: Crossup arrow shot. Can link attacks after.
- 623D:Slow Overhead. 2nd hit OTGs.
- BE/CE: hides chample / puts chample to sleep.
- 321421E (SS2): SD Transformation.
Supers
- ニルヤ・カナヤの呪縛: 236AB: projectile super. Hard knockdown.
- ミトゥンチの裁き: 236BC / 41236421BC (SS2): delayed projectile rain super. Overhead.