Sogetsu(SS6): Unterschied zwischen den Versionen

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{{SS6 Character
| charname = Sogetsu
| jcharname = 風間蒼月
| portrait = [[Image:ss6_sogetsu.png]]
|tier_rank = B+
|
|health = ?
|rage_retention = ?
|rage_duration = ?
|dash_type = dash
}}
== Recommended Groove ==
== Recommended Groove ==
'''Ten Groove.'''<br>
'''Ten Groove.'''<br>
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[https://twitter.com/tekitogate/status/1292312461228437506 bubble setups mit wurf > mu mode]<br>
[https://twitter.com/tekitogate/status/1292312461228437506 bubble setups mit wurf > mu mode]<br>
[https://twitter.com/tekitogate/status/1315574390944264193 mu mode low > high unblockable in issen]
[https://twitter.com/tekitogate/status/1315574390944264193 mu mode low > high unblockable in issen]
[https://youtu.be/9mQgcx4-7Mg?t=3766 bubble > circle strafe > wall down jump]


== Videos ==
== Videos ==

Aktuelle Version vom 1. Januar 2023, 13:33 Uhr

Sogetsu
風間蒼月
Ss6 sogetsu.png
Tiers & Ranking
Tier: B+
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Recommended Groove

Ten Groove.
Best combo options.

Notable Normals

2A: good poke.
6B: overhead.
5B/2B: special cancel, good range.
66B: dashing overhead.
2C: sweep with absurd range.
j.3C: command air normal that can crossup and knocks down.

Specials

Wall 3/9: Triangle Jump.
623A/B/C/D: Geyser. Good projectile. D is a fakeout.
236A/B/C/D: Water bubble. Stationary projectile. Using the move again pops the bubble.
214S: rush attack, ok chip damage.
22A/B/C/D: teleport. D is a fakeout.
214D: counter that triggers a teleport behind the opponent.
6464642E (SS2): SD Transformation.

Supers

湖月・水鏡の陣: 236AB/AD: Fires a bubble that triggers the super on hit. AB angled downwards, AD upwards.
消波・風月斬: 236BC / 4632BC (SS2): rush super. Soft knockdown.

Strategie

meaty 5D > AB scheint eine combo zu sein, siehe hier, irgendwo im turnier
bubble setups mit wurf > mu mode
mu mode low > high unblockable in issen

bubble > circle strafe > wall down jump

Videos

ein Sogetsu bei Mikado


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