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:To break out of pressure, use 5A (against smalljumps) or 5B(f). | :To break out of pressure, use 5A (against smalljumps) or 5B(f). | ||
:623D can be used against obvious jump-ins due to its upper feet invulnerability, but don't expect it to be great as a reversal. | :623D can be used against obvious jump-ins due to its upper feet invulnerability, but don't expect it to be great as a reversal. | ||
:Terry's 2141236E LDM generally works as a reversal, but occasionally your opponent will fall out of the attack, only getting damaged slightly. | :Terry's 2141236E LDM generally works as a reversal and an anti-air, but occasionally your opponent will fall out of the attack, only getting damaged slightly. | ||
== Colors == | == Colors == | ||
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|j.E|| 13 || 7|| || || | |j.E|| 13 || 7|| || || | ||
|- | |- | ||
| 236A|| 20 || 1+X|| <span style="color: blue;">+3</span>*|| <span style="color: blue;">+2</span>*||F16-40 small Hurtbox. F1-28 Counterhit-State. *=Point Blank. | | 236A|| 20 || 1+X|| <span style="color: blue;">+3</span>*|| <span style="color: blue;">+2</span>*||48F total duration. F16-40 small Hurtbox. F1-28 Counterhit-State. *=Point Blank. | ||
|- | |- | ||
| 236C|| 12 || 1+X|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>*||F11-38 small Hurtbox. F1-22 Counterhit-State. *=Point Blank. | | 236C|| 12 || 1+X|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>*||46F total duration. F11-38 small Hurtbox. F1-22 Counterhit-State. *=Point Blank. | ||
|- | |- | ||
| 214A|| 15 || 11|| KD|| <span style="color: red;">-12</span>*||F15-25 invul on legs. At the end while standing up 4F Counterhit-State. *=Point Blank. | | 214A|| 15 || 11|| KD|| <span style="color: red;">-12</span>*||F15-25 invul on legs. At the end while standing up 4F Counterhit-State. *=Point Blank. | ||
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! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note | ! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note | ||
|- | |- | ||
| 236A|| [[bild:kofxi_terry_236A_2.png|200px]][[bild:kofxi_terry_236A_gif50.gif]] || 20 || 1+X* || +3*|| +2*|| F16-40 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*80px). F1-28 Counterhit-State. *=Point Blank. | | 236A|| [[bild:kofxi_terry_236A_2.png|200px]][[bild:kofxi_terry_236A_gif50.gif]] || 20 || 1+X* || +3*|| +2*||48F total duration. F16-40 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*80px). F1-28 Counterhit-State. *=Point Blank. | ||
|- | |- | ||
| 236C|| [[bild:kofxi_terry_236C_2.png|200px]][[bild:kofxi_terry_236C_gif50.gif]] || 12 || 1+X*|| -3*|| -4*||F11-38 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*72px). F1-22 Counterhit-State. *=Point Blank. | | 236C|| [[bild:kofxi_terry_236C_2.png|200px]][[bild:kofxi_terry_236C_gif50.gif]] || 12 || 1+X*|| -3*|| -4*||46F total duration. F11-38 small Hurtbox. *First Active Frame has its own hitbox near Terry (144*72px). F1-22 Counterhit-State. *=Point Blank. | ||
|- | |- | ||
| 214A|| [[bild:kofxi_terry_214A.png|200px]]|[[bild:kofxi_terry_214A_gif50.gif]] || 15 || 11|| KD|| -12*|| F15-25 invul on legs (the whole active time). At the end while standing up 4F Counterhit-State. *=Point Blank. | | 214A|| [[bild:kofxi_terry_214A.png|200px]]|[[bild:kofxi_terry_214A_gif50.gif]] || 15 || 11|| KD|| -12*|| F15-25 invul on legs (the whole active time). At the end while standing up 4F Counterhit-State. *=Point Blank. |
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