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{{SS6 Character
| charname = Gaira
| jcharname = 花諷院骸羅
| portrait = [[Image:ss6_gaira.png]]
|tier_rank = B+
|
|health = ?
|rage_retention = ?
|rage_duration = ?
|dash_type = dash
}}
== Notable Normals ==
== Notable Normals ==
:'''6C:''' shoulder tackle that launches and enables combos.
:'''6C:''' shoulder tackle that launches and enables combos.


== Specials ==
== Specials ==
:'''236S:'''
:'''236S:''' short-range projectile.


:'''22S:'''
:'''22S:''' Jump slam that ends as a low hit. Soft knockdown.


:'''421A:'''
:'''421A:''' anti-air hit grab. Hard knockdown.
:'''421B:'''
:'''421B:''' Overhead hit grab. Hard knockdown.
:'''421C:'''
:'''421C:''' Low hit grab. Hard knockdown.


:'''4789C:''' command grab. spin your stick 360° for added damage. Hard knockdown, can be followed up with 3C OTG (and then another OTG grab and so on, arcade only bug).
:'''47896C:''' command grab. spin your stick 360° for added damage. Hard knockdown, can be followed up with 3C OTG (and then another OTG grab and so on, arcade only bug).


:'''623C:'''
:'''623C:''' delayed headbutt. Super armor. Can combo after on counter hit.


:'''j.2C:'''
:'''j.2C:''' Splash attack. Can cross up. Soft knockdown.


:'''412146E (SS2):''' SD Transformation.
:'''412146E (SS2):''' SD Transformation.


== Supers ==
== Supers ==
:'''仁王爆震殺: 236AB:'''
:'''仁王爆震殺: 236AB:''' strong projectile-based super with big hitbox.
 
:'''断固相殺・大往生: 236BC / 236236BC (SS2):''' headbutt rush.
 
== Videos==
[https://x.com/19sai_s/status/1882086998636372069 combo in mu mode, dann reset (combo) in grab für 100% dmg]


:'''断固相殺・大往生: 236BC / 236236BC (SS2):'''


[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]

Aktuelle Version vom 22. Januar 2025, 20:36 Uhr

Gaira
花諷院骸羅
Ss6 gaira.png
Tiers & Ranking
Tier: B+
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Notable Normals

6C: shoulder tackle that launches and enables combos.

Specials

236S: short-range projectile.
22S: Jump slam that ends as a low hit. Soft knockdown.
421A: anti-air hit grab. Hard knockdown.
421B: Overhead hit grab. Hard knockdown.
421C: Low hit grab. Hard knockdown.
47896C: command grab. spin your stick 360° for added damage. Hard knockdown, can be followed up with 3C OTG (and then another OTG grab and so on, arcade only bug).
623C: delayed headbutt. Super armor. Can combo after on counter hit.
j.2C: Splash attack. Can cross up. Soft knockdown.
412146E (SS2): SD Transformation.

Supers

仁王爆震殺: 236AB: strong projectile-based super with big hitbox.
断固相殺・大往生: 236BC / 236236BC (SS2): headbutt rush.

Videos

combo in mu mode, dann reset (combo) in grab für 100% dmg


Back home!