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**SC 21416A: ''[1 Super, 1 Skill Stock]'' super cancel for good damage. | **SC 21416A: ''[1 Super, 1 Skill Stock]'' super cancel for good damage. | ||
**''nothing:'' end the combo right there if your opponent blocked, you will be at +0. | **''nothing:'' end the combo right there if your opponent blocked, you will be at +0. | ||
*5C>5E link 236236B: ''[1 Super Stock]'' easy combo into super. If the opponent guards, stopping after 5E will leave Terry at an advantage. Using 5C>3C>236236B deals 1 point more damage, but is harder and less good on guard. | *5C>5E link 236236B: ''[1 Super Stock]'' easy combo into super. If the opponent guards, stopping after 5E will leave Terry at an advantage. Using 5C>3C>236236B deals 1 point more damage, but is harder and less good on guard. | ||
*j.C/D,5C>3C>21416A: ''[1 Super Stock]'' high-damage combo into super. | |||
* | *Saving Shift to Terry (counter hit) > 236236B: ''[1 Super Stock]'' costly but added damage. | ||
=== Team Combos=== | === Team Combos=== |
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