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:His damage output and juggle potential is average, but he has good normals and various ways to cause hard knockdown, including from light hits, enabling strong okizeme loops. | :His damage output and juggle potential is average, but he has good normals and various ways to cause hard knockdown, including from light hits, enabling strong okizeme loops. | ||
:His defense is very good, with only his reversals having pronounced weaknesses. | :His defense is very good, with only his reversals having pronounced weaknesses. | ||
:He is best played in second position since he needs super stock for 236236B or as a point. He can occasionally be seen as a Leader since his LDM deals good damage, though it is not trivial to land. | :He is best played in second position since he needs super stock for 236236B, or as a point. He can occasionally be seen as a Leader since his LDM deals good damage, though it is not trivial to land. | ||
'''Neutral'''<br> | '''Neutral'''<br> |
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