Vanessa(KOFXI): Unterschied zwischen den Versionen

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1.739 Bytes hinzugefügt ,  7. Juli 2024
Zeile 442: Zeile 442:
|+ 214/236K Route
|+ 214/236K Route
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Input
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
Zeile 449: Zeile 450:
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''236B'''
| style="background-color:#F9F9F9;" |'''Puncher Vision (weak)'''
| style="background-color:#F9F9F9;" |236B
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236B_1.png]][[bild:kofxi_vanessa_236B_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236B_1.png]][[bild:kofxi_vanessa_236B_2.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
Zeile 457: Zeile 459:
| style="background-color:#F9F9F9;" |F1-4 invul. F5-13 above leg invul & CH-state. F14-20 upper body invul. F21 recovery.
| style="background-color:#F9F9F9;" |F1-4 invul. F5-13 above leg invul & CH-state. F14-20 upper body invul. F21 recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''236D'''
| style="background-color:#F9F9F9;" |'''Puncher Vision (strong)'''
| style="background-color:#F9F9F9;" |236D
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236D_1.png]][[bild:kofxi_vanessa_236D_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236D_1.png]][[bild:kofxi_vanessa_236D_2.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
Zeile 465: Zeile 468:
| style="background-color:#F9F9F9;" |F1-6 invul. F7-20 above leg invul & CH-state. F21-26 upper body invul. F27+28 recovery.
| style="background-color:#F9F9F9;" |F1-6 invul. F7-20 above leg invul & CH-state. F21-26 upper body invul. F27+28 recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''214B'''
| style="background-color:#F9F9F9;" |'''Puncher Vision (weak)'''
| style="background-color:#F9F9F9;" |214B
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214B_1.png]][[bild:kofxi_vanessa_214B_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214B_1.png]][[bild:kofxi_vanessa_214B_2.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
Zeile 473: Zeile 477:
| style="background-color:#F9F9F9;" |F1-6 invul. F7-11 upper body invul + CH-state. F12-15 upper body invul. F16-17 recovery.
| style="background-color:#F9F9F9;" |F1-6 invul. F7-11 upper body invul + CH-state. F12-15 upper body invul. F16-17 recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''214D'''
| style="background-color:#F9F9F9;" |'''Puncher Vision (strong)'''
| style="background-color:#F9F9F9;" |214D
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D_1.png]][[bild:kofxi_vanessa_214D_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D_1.png]][[bild:kofxi_vanessa_214D_2.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
Zeile 481: Zeile 486:
| style="background-color:#F9F9F9;" |F1-8 invul. F9-17 upper body invul + CH-state. F18-21 upper body invul. F22+23 recovery.
| style="background-color:#F9F9F9;" |F1-8 invul. F9-17 upper body invul + CH-state. F18-21 upper body invul. F22+23 recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''236K>6A'''
| style="background-color:#F9F9F9;" |'''Front Vision>Puncher Upper'''
| style="background-color:#F9F9F9;" |236K>6A
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236K6A_1.png]][[bild:kofxi_vanessa_236K6A_2.png]][[bild:kofxi_vanessa_236K6A_3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236K6A_1.png]][[bild:kofxi_vanessa_236K6A_2.png]][[bild:kofxi_vanessa_236K6A_3.png]]
| style="background-color:#F9F9F9;" |24/31
| style="background-color:#F9F9F9;" |24/31
Zeile 489: Zeile 495:
| style="background-color:#F9F9F9;" |Launcher, Special Cancel (2nd Hit).
| style="background-color:#F9F9F9;" |Launcher, Special Cancel (2nd Hit).
|-
|-
| style="background-color:#F9F9F9;" |'''236K/214K>4P'''
| style="background-color:#F9F9F9;" |'''Back Vision>Puncher Upper'''
| style="background-color:#F9F9F9;" |214K>6A
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D6A_1.png]][[bild:kofxi_vanessa_236K6A_2.png]][[bild:kofxi_vanessa_236K6A_3.png]]
| style="background-color:#F9F9F9;" |32/38
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Launcher, Special Cancel (2nd Hit). Better hurtbox in the beginning than 236K>6A.
|-
| style="background-color:#F9F9F9;" |'''Any Vision>Puncher Weaving'''
| style="background-color:#F9F9F9;" |236K/214K>4P
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P_1.png]][[bild:kofxi_vanessa_214P_2.png]][[bild:kofxi_vanessa_214P_3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P_1.png]][[bild:kofxi_vanessa_214P_2.png]][[bild:kofxi_vanessa_214P_3.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 497: Zeile 513:
| style="background-color:#F9F9F9;" |Same hitboxes & properties as 214P.
| style="background-color:#F9F9F9;" |Same hitboxes & properties as 214P.
|-
|-
| style="background-color:#F9F9F9;" |'''214D>6A'''
| style="background-color:#F9F9F9;" |'''Front Vision>Puncher Straight'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D6A_1.png]][[bild:kofxi_vanessa_236K6A_2.png]][[bild:kofxi_vanessa_236K6A_3.png]]
| style="background-color:#F9F9F9;" |236K>6C
| style="background-color:#F9F9F9;" |32/38
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Launcher, Special Cancel (2nd Hit). Better hurtbox in the beginning than 236K>6A.
|-
| style="background-color:#F9F9F9;" |'''236K>6C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236K6C_1.png]][[bild:kofxi_vanessa_236K6C_2.png]][[bild:kofxi_vanessa_236K6C_3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236K6C_1.png]][[bild:kofxi_vanessa_236K6C_2.png]][[bild:kofxi_vanessa_236K6C_3.png]]
| style="background-color:#F9F9F9;" |27/34
| style="background-color:#F9F9F9;" |27/34
Zeile 511: Zeile 520:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |GC(+0)
| style="background-color:#F9F9F9;" |GC(+0)
| style="background-color:#F9F9F9;" |Guard Crush (2nd Hit). above leg invul during startup.
| style="background-color:#F9F9F9;" |Guard Crush (2nd Hit). above leg invul during startup. 2nd hit can be QSed. Hard knockdown.
|-
|-
| style="background-color:#F9F9F9;" |'''214K>6C'''
| style="background-color:#F9F9F9;" |'''Back Vision>Puncher Straight'''
| style="background-color:#F9F9F9;" |214K>6C
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214K6C_1.png]][[bild:kofxi_vanessa_214K6C_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214K6C_1.png]][[bild:kofxi_vanessa_214K6C_2.png]]
| style="background-color:#F9F9F9;" |24/30
| style="background-color:#F9F9F9;" |24/30
Zeile 519: Zeile 529:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-14
| style="background-color:#F9F9F9;" |-14
| style="background-color:#F9F9F9;" |Juggle Anywhere. F1-6 above feet invul.
| style="background-color:#F9F9F9;" |Juggle Anywhere. F1-6 above feet invul. Can juggle after.
|-
|-
|}
|}
Zeile 526: Zeile 536:
|+ 214P Route
|+ 214P Route
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Input
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
Zeile 533: Zeile 544:
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''214P'''
| style="background-color:#F9F9F9;" |'''Puncher Weaving'''
| style="background-color:#F9F9F9;" |214P
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P_1.png]][[bild:kofxi_vanessa_214P_2.png]][[bild:kofxi_vanessa_214P_3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P_1.png]][[bild:kofxi_vanessa_214P_2.png]][[bild:kofxi_vanessa_214P_3.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
Zeile 541: Zeile 553:
| style="background-color:#F9F9F9;" |F1-6 invul. F7-12 above leg invul & CH-state. F13+14 upper body invul + Counter Hit State. F15 standing recovery. Button can be held to extend the state from F7-12.
| style="background-color:#F9F9F9;" |F1-6 invul. F7-12 above leg invul & CH-state. F13+14 upper body invul + Counter Hit State. F15 standing recovery. Button can be held to extend the state from F7-12.
|-
|-
| style="background-color:#F9F9F9;" |'''214P>6K'''
| style="background-color:#F9F9F9;" |'''>(Front) Vision'''
| style="background-color:#F9F9F9;" |214P>6K
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236D_1.png]][[bild:kofxi_vanessa_236D_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236D_1.png]][[bild:kofxi_vanessa_236D_2.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 549: Zeile 562:
| style="background-color:#F9F9F9;" |Same frame data & properties as 236D.
| style="background-color:#F9F9F9;" |Same frame data & properties as 236D.
|-
|-
| style="background-color:#F9F9F9;" |'''214P>4K'''
| style="background-color:#F9F9F9;" |'''>(Back) Vision'''
| style="background-color:#F9F9F9;" |214P>4K
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D_1.png]][[bild:kofxi_vanessa_214D_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214D_1.png]][[bild:kofxi_vanessa_214D_2.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 557: Zeile 571:
| style="background-color:#F9F9F9;" |Same frame data & properties as 214D.
| style="background-color:#F9F9F9;" |Same frame data & properties as 214D.
|-
|-
| style="background-color:#F9F9F9;" |'''>Puncher Upper'''
| style="background-color:#F9F9F9;" |'''214P>6P'''
| style="background-color:#F9F9F9;" |'''214P>6P'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P6P_1.png|100px]][[bild:kofxi_vanessa_214P6P_2.png|100px]][[bild:kofxi_vanessa_214P6P_3.png|100px]][[bild:kofxi_vanessa_214P6P_4.png|100px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P6P_1.png|100px]][[bild:kofxi_vanessa_214P6P_2.png|100px]][[bild:kofxi_vanessa_214P6P_3.png|100px]][[bild:kofxi_vanessa_214P6P_4.png|100px]]
Zeile 563: Zeile 578:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-22
| style="background-color:#F9F9F9;" |-22
| style="background-color:#F9F9F9;" |Launcher, Special Cancel. F1-3 invul. F4-7 above feet invul.  
| style="background-color:#F9F9F9;" |Launcher, Special & Super Cancel. F1-3 invul. F4-7 above feet invul.  
|-
|-
| style="background-color:#F9F9F9;" |'''214P>4P'''
| style="background-color:#F9F9F9;" |'''>Parring Puncher'''
| style="background-color:#F9F9F9;" |214P>4P
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P4P_1.png]][[bild:kofxi_vanessa_214P4P_2.png]][[bild:kofxi_vanessa_214P4P_3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_214P4P_1.png]][[bild:kofxi_vanessa_214P4P_2.png]][[bild:kofxi_vanessa_214P4P_3.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
Zeile 578: Zeile 594:
|+ Specials & Supers
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Input
! style="background-color:#D9D9D9;" | Hitbox
! style="background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
Zeile 585: Zeile 602:
! style="background-color:#FFd800;" | Note
! style="background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''[4],6A'''
| style="background-color:#F9F9F9;" |'''Dash Puncher(weak)'''
| style="background-color:#F9F9F9;" |[4],6A
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_46A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_46A.png]]
| style="background-color:#F9F9F9;" |19
| style="background-color:#F9F9F9;" |19
Zeile 593: Zeile 611:
| style="background-color:#F9F9F9;" |Launcher. Hitbox 56x112px (better than 46C). 40F charge time.
| style="background-color:#F9F9F9;" |Launcher. Hitbox 56x112px (better than 46C). 40F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''[4],6C'''
| style="background-color:#F9F9F9;" |'''Dash Puncher(strong)'''
| style="background-color:#F9F9F9;" |[4],6C
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_46C.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_46C.png]]
| style="background-color:#F9F9F9;" |31
| style="background-color:#F9F9F9;" |31
Zeile 601: Zeile 620:
| style="background-color:#F9F9F9;" |Launcher. Does not combo from heavy attacks. More damage & higher launch than A-Version. Hitbox 48x112px (worse than 46A). 40F charge time.
| style="background-color:#F9F9F9;" |Launcher. Does not combo from heavy attacks. More damage & higher launch than A-Version. Hitbox 48x112px (worse than 46A). 40F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''623A'''
| style="background-color:#F9F9F9;" |'''Forbidden Eagle(weak)'''
| style="background-color:#F9F9F9;" |623A
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_623A_1.png|100px]][[bild:kofxi_vanessa_623A_2.png|100px]][[bild:kofxi_vanessa_623A_3.png|100px]][[bild:kofxi_vanessa_623A_4.png|100px]][[bild:kofxi_vanessa_623A_5.png|100px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_623A_1.png|100px]][[bild:kofxi_vanessa_623A_2.png|100px]][[bild:kofxi_vanessa_623A_3.png|100px]][[bild:kofxi_vanessa_623A_4.png|100px]][[bild:kofxi_vanessa_623A_5.png|100px]]
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
Zeile 609: Zeile 629:
| style="background-color:#F9F9F9;" |2. Hit launches (no followup possible). Negates projectiles F13-16, F22+23, F24-26
| style="background-color:#F9F9F9;" |2. Hit launches (no followup possible). Negates projectiles F13-16, F22+23, F24-26
|-
|-
| style="background-color:#F9F9F9;" |'''623C'''
| style="background-color:#F9F9F9;" |'''Forbidden Eagle(strong)'''
| style="background-color:#F9F9F9;" |623C
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_623C_1.png|100px]][[bild:kofxi_vanessa_623C_2.png|100px]][[bild:kofxi_vanessa_623C_3.png|100px]]<br>[[bild:kofxi_vanessa_623C_4.png|100px]][[bild:kofxi_vanessa_623C_5.png|100px]][[bild:kofxi_vanessa_623C_6.png|100px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_623C_1.png|100px]][[bild:kofxi_vanessa_623C_2.png|100px]][[bild:kofxi_vanessa_623C_3.png|100px]]<br>[[bild:kofxi_vanessa_623C_4.png|100px]][[bild:kofxi_vanessa_623C_5.png|100px]][[bild:kofxi_vanessa_623C_6.png|100px]]
| style="background-color:#F9F9F9;" |21
| style="background-color:#F9F9F9;" |21
Zeile 617: Zeile 638:
| style="background-color:#F9F9F9;" |1. Hit Guard Point F13-17. 2. Hit launches (juggle possible). Negates projectiles F24-27,33+34,35-37.
| style="background-color:#F9F9F9;" |1. Hit Guard Point F13-17. 2. Hit launches (juggle possible). Negates projectiles F24-27,33+34,35-37.
|-
|-
| style="background-color:#F9F9F9;" |'''41236P'''
| style="background-color:#F9F9F9;" |'''Machine Gun Puncher'''
| style="background-color:#F9F9F9;" |41236P
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_41236P_a.png]][[bild:kofxi_vanessa_41236P_b.png]][[bild:kofxi_vanessa_41236P_c.png]][[bild:kofxi_vanessa_41236P_gif.gif]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_41236P_a.png]][[bild:kofxi_vanessa_41236P_b.png]][[bild:kofxi_vanessa_41236P_c.png]][[bild:kofxi_vanessa_41236P_gif.gif]]
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
Zeile 625: Zeile 647:
| style="background-color:#F9F9F9;" |Can be mashed for more hits. Pattern without mash: "abac". Mash: "ababac". *= without mash. Shifting from the mash hits is +12F on hit against standing, +8 against crouching opponents (when landing without attacking). Last hit causes wall bounce on counter hit.
| style="background-color:#F9F9F9;" |Can be mashed for more hits. Pattern without mash: "abac". Mash: "ababac". *= without mash. Shifting from the mash hits is +12F on hit against standing, +8 against crouching opponents (when landing without attacking). Last hit causes wall bounce on counter hit.
|-
|-
| style="background-color:#F9F9F9;" |'''2141236A'''
| style="background-color:#F9F9F9;" |'''Crazy Puncher(weak)'''
| style="background-color:#F9F9F9;" |2141236A
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_2141236A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_2141236A.png]]
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |6
Zeile 633: Zeile 656:
| style="background-color:#F9F9F9;" |F1-5 invul.
| style="background-color:#F9F9F9;" |F1-5 invul.
|-
|-
| style="background-color:#F9F9F9;" |'''2141236C'''
| style="background-color:#F9F9F9;" |'''Crazy Puncher(strong)'''
| style="background-color:#F9F9F9;" |2141236C
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_2141236A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_2141236A.png]]
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
Zeile 641: Zeile 665:
| style="background-color:#F9F9F9;" |F1-15 invul.
| style="background-color:#F9F9F9;" |F1-15 invul.
|-
|-
| style="background-color:#F9F9F9;" |'''236236P'''
| style="background-color:#F9F9F9;" |'''Champion Puncher'''
| style="background-color:#F9F9F9;" |236236P
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236P.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236P.png]]
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
Zeile 649: Zeile 674:
| style="background-color:#F9F9F9;" |Only triggers close to enemy. F1-3 invul.
| style="background-color:#F9F9F9;" |Only triggers close to enemy. F1-3 invul.
|-
|-
| style="background-color:#F9F9F9;" |'''236236E'''
| style="background-color:#F9F9F9;" |'''Max Puncher'''
| style="background-color:#F9F9F9;" |236236E
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236E.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236E.png]]
| style="background-color:#F9F9F9;" |0
| style="background-color:#F9F9F9;" |0
Zeile 657: Zeile 683:
| style="background-color:#F9F9F9;" |Only has 1F recovery, which can be cancelled into block. Active for 300F. Allows cancelling Special Moves into other Special Moves. Can do one super for free while active.
| style="background-color:#F9F9F9;" |Only has 1F recovery, which can be cancelled into block. Active for 300F. Allows cancelling Special Moves into other Special Moves. Can do one super for free while active.
|-
|-
| style="background-color:#F9F9F9;" |'''236236C+E'''
| style="background-color:#F9F9F9;" |'''Puncher Finish'''
| style="background-color:#F9F9F9;" |236236C+E
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236CE.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_vanessa_236236CE.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 663: Zeile 690:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Followup to 2141236P or 236236P (Dream Cancel).
| style="background-color:#F9F9F9;" |Followup to 2141236P or 236236P (Dream Cancel). Animation, damage & advantage after is different depending on what super was used before (236236P or 2141236P).
|-
|-
|}
|}
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