19.105
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K (→Combos) |
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(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 74: | Zeile 74: | ||
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| small B|| 5|| 8|| /|| /||Same Hitbox as jump B. | | small B|| 5|| 8|| /|| /||Same Hitbox as jump B. | ||
|- | |- | ||
| up B|| 7|| 6|| /|| /||Same Hitbox as smalljump up B. | | up B|| 7|| 6|| /|| /||Same Hitbox as smalljump up B. | ||
Zeile 103: | Zeile 101: | ||
| >236P|| /|| /|| KD|| /||236P Followup. Can only be used on hit. No combo damage scaling. | | >236P|| /|| /|| KD|| /||236P Followup. Can only be used on hit. No combo damage scaling. | ||
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| [4],6B|| 15|| 12|| <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*|| *=point blank. | | [4],6B|| 15|| 12|| <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*||40F charge time. *=point blank. | ||
|- | |- | ||
| [4],6D|| 19|| 20|| <span style="color: red;">-14</span>*|| <span style="color: red;">-15</span>*|| *=point blank. | | [4],6D|| 19|| 20|| <span style="color: red;">-14</span>*|| <span style="color: red;">-15</span>*||40F charge time. *=point blank. | ||
|- | |- | ||
| >236K|| /|| /|| KD|| /||Followup to [4],6K. No combo damage scaling. | | >236K|| /|| /|| KD|| /||Followup to [4],6K. No combo damage scaling. | ||
Zeile 407: | Zeile 405: | ||
! style="width:60px;background-color:#FFd800;" | Hit | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | Guard | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236A''' | | style="background-color:#F9F9F9;" |'''236A''' | ||
Zeile 439: | Zeile 437: | ||
| style="background-color:#F9F9F9;" |-5* | | style="background-color:#F9F9F9;" |-5* | ||
| style="background-color:#F9F9F9;" |-6* | | style="background-color:#F9F9F9;" |-6* | ||
| style="background-color:#F9F9F9;" |F1-30 in Counterhit-State (until 4F after the Active-Time). *=point blank. | | style="background-color:#F9F9F9;" |F1-30 in Counterhit-State (until 4F after the Active-Time). 40F charge time. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[4],6D''' | | style="background-color:#F9F9F9;" |'''[4],6D''' | ||
Zeile 447: | Zeile 445: | ||
| style="background-color:#F9F9F9;" |-14* | | style="background-color:#F9F9F9;" |-14* | ||
| style="background-color:#F9F9F9;" |-15* | | style="background-color:#F9F9F9;" |-15* | ||
| style="background-color:#F9F9F9;" |Hurtbox on leg on F18. Counterhit state until end of active time. *=point blank. | | style="background-color:#F9F9F9;" |Hurtbox on leg on F18. Counterhit state until end of active time. 40F charge time. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[4],6K>236K''' | | style="background-color:#F9F9F9;" |'''[4],6K>236K''' |
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