Blue Mary(KOFXI): Unterschied zwischen den Versionen

 
(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 74: Zeile 74:
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| small B|| 5|| 8|| /|| /||Same Hitbox as jump B.
| small B|| 5|| 8|| /|| /||Same Hitbox as jump B.
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| small up B|| 6|| 4|| /|| /||Same Hitbox as jump up B.
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| up B|| 7|| 6|| /|| /||Same Hitbox as smalljump up B.
| up B|| 7|| 6|| /|| /||Same Hitbox as smalljump up B.
Zeile 103: Zeile 101:
| >236P|| /|| /|| KD|| /||236P Followup. Can only be used on hit. No combo damage scaling.
| >236P|| /|| /|| KD|| /||236P Followup. Can only be used on hit. No combo damage scaling.
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| [4],6B|| 15|| 12|| <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*|| *=point blank.
| [4],6B|| 15|| 12|| <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*||40F charge time. *=point blank.
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| [4],6D|| 19|| 20|| <span style="color: red;">-14</span>*|| <span style="color: red;">-15</span>*|| *=point blank.
| [4],6D|| 19|| 20|| <span style="color: red;">-14</span>*|| <span style="color: red;">-15</span>*||40F charge time. *=point blank.
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| >236K|| /|| /|| KD|| /||Followup to [4],6K. No combo damage scaling.
| >236K|| /|| /|| KD|| /||Followup to [4],6K. No combo damage scaling.
Zeile 407: Zeile 405:
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
! style="background-color:#FFd800;" | Note
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| style="background-color:#F9F9F9;" |'''236A'''
| style="background-color:#F9F9F9;" |'''236A'''
Zeile 439: Zeile 437:
| style="background-color:#F9F9F9;" |-5*
| style="background-color:#F9F9F9;" |-5*
| style="background-color:#F9F9F9;" |-6*
| style="background-color:#F9F9F9;" |-6*
| style="background-color:#F9F9F9;" |F1-30 in Counterhit-State (until 4F after the Active-Time). *=point blank.
| style="background-color:#F9F9F9;" |F1-30 in Counterhit-State (until 4F after the Active-Time). 40F charge time. *=point blank.
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| style="background-color:#F9F9F9;" |'''[4],6D'''
| style="background-color:#F9F9F9;" |'''[4],6D'''
Zeile 447: Zeile 445:
| style="background-color:#F9F9F9;" |-14*
| style="background-color:#F9F9F9;" |-14*
| style="background-color:#F9F9F9;" |-15*
| style="background-color:#F9F9F9;" |-15*
| style="background-color:#F9F9F9;" |Hurtbox on leg on F18. Counterhit state until end of active time. *=point blank.
| style="background-color:#F9F9F9;" |Hurtbox on leg on F18. Counterhit state until end of active time. 40F charge time. *=point blank.
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| style="background-color:#F9F9F9;" |'''[4],6K>236K'''
| style="background-color:#F9F9F9;" |'''[4],6K>236K'''
19.105

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