Earthquake(SS6): Unterschied zwischen den Versionen
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{{SS6 Character | |||
| charname = Earthquake | |||
| jcharname = アースクエイク | |||
| portrait = [[Image:ss6_earthquake.png]] | |||
|tier_rank = B | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Recommended Groove == | == Recommended Groove == | ||
'''Ten Groove'''<br> | '''Ten Groove'''<br> | ||
Zeile 31: | Zeile 43: | ||
== Supers == | == Supers == | ||
:'''Earth Goddamn: 236AB:''' Hit grab super. Buttons can be held down, which will make Earthquake keep playing the attack animation for a while, even on block. | :'''Earth Goddamn: 236AB:''' Hit grab super. Buttons can be held down, which will make Earthquake keep playing the attack animation for a while, even on block. Earthquake can be steered with 4 and 6 during startup. | ||
:'''Fat Guillotine: 236BC / 641236BC (SS2):''' Rush super. Combos from eg. 5D(2). | :'''Fat Guillotine: 236BC / 641236BC (SS2):''' Rush super. Combos from eg. 5D(2). | ||
== Combos == | |||
:(j.D>)5D(2)>623D / 236AB / 236BC | |||
:Ten AB>BBC, 236AB | |||
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] | [[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
Aktuelle Version vom 31. Dezember 2022, 14:08 Uhr
Earthquake アースクエイク | |
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Tiers & Ranking | |
Tier: | B |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Recommended Groove
Ten Groove
Since Earthquake can mostly only combo from 5D(2), the BBC chain combo offers another way of setting up his 236AB super.
Notable Normals
- 2B: Low. Soft knockdown.
- 6B: Launcher.
- 66B: Overhead. Soft knockdown.
- 6C: Overhead. Soft knockdown.
- 66C: Low. Soft knockdown. Can be cancelled during recovery.
- 5D: 2 hits, special cancel, hit confirmable in eg. 623D, 236AB or 236BC.
- 66D: Fast low hit, soft knockdown.
- j.D: Good crossup.
Specials
- Wall 3/9: Triangle Jump.
- j.2S: Butt drop. Very unsafe.
- 214S: Fire breath. OK chip damage.
- 236S: Chainsaw attack. Invulnerable during startup.
- 6321AD: Teleport > overhead. Soft knockdown.
- 623D: Overhead (!) hit grab.
- 6464642E (SS2): SD Transformation.
Supers
- Earth Goddamn: 236AB: Hit grab super. Buttons can be held down, which will make Earthquake keep playing the attack animation for a while, even on block. Earthquake can be steered with 4 and 6 during startup.
- Fat Guillotine: 236BC / 641236BC (SS2): Rush super. Combos from eg. 5D(2).
Combos
- (j.D>)5D(2)>623D / 236AB / 236BC
- Ten AB>BBC, 236AB