Zankuro(SS6): Unterschied zwischen den Versionen
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== Notable Normals == | == Notable Normals == | ||
:'''5B(c):''' 2 hits, both have special cancel. Combos into eg. 623S / 4632S. | :'''5B(c):''' 2 hits, both have special cancel. Combos into eg. 623S / 4632S. | ||
:'''66B:''' overhead, soft knockdown. | |||
:'''5C(f):''' massive range. | |||
:'''6D:''' overhead, soft knockdown. | |||
:'''3D:''' hits mid, soft knockdown. | |||
:'''66D:''' same as 3D, hits mid. Soft knockdown. | |||
== Specials == | == Specials == | ||
:'''236S:''' reppuken | :'''236S:''' reppuken |
Version vom 31. Dezember 2022, 12:21 Uhr
Notable Normals
- 5B(c): 2 hits, both have special cancel. Combos into eg. 623S / 4632S.
- 66B: overhead, soft knockdown.
- 5C(f): massive range.
- 6D: overhead, soft knockdown.
- 3D: hits mid, soft knockdown.
- 66D: same as 3D, hits mid. Soft knockdown.
Specials
- 236S: reppuken
- 623S: dash upper.
- 214D: special deflect with good damage.
- 236D: dash attack with good range and soft knockdown.
- 421[S]: delayed slash with wall bounce. Can be charged up. Becomes unblockable when red.
- 4632S: foot stomp, then slash. Wall bounce, soft knockdown.
- 6321464E (SS2): SD Transformation.
Supers
- 無限流 無限砲: 236AB:
- 無限流 奥義 無双震撃斬: 236BC / 22236BC (SS2):