Zankuro(SS6): Unterschied zwischen den Versionen

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== Notable Normals ==
== Notable Normals ==
:'''5B(c):''' 2 hits, both have special cancel. Combos into eg. 623S / 4632S.
:'''5B(c):''' 2 hits, both have special cancel. Combos into eg. 623S / 4632S.
:'''66B:''' overhead, soft knockdown.


:'''5C(f):''' massive range.
:'''6D:''' overhead, soft knockdown.
:'''3D:''' hits mid, soft knockdown.
:'''66D:''' same as 3D, hits mid. Soft knockdown.
== Specials ==
== Specials ==
:'''236S:''' reppuken
:'''236S:''' reppuken

Version vom 31. Dezember 2022, 12:21 Uhr

Notable Normals

5B(c): 2 hits, both have special cancel. Combos into eg. 623S / 4632S.
66B: overhead, soft knockdown.
5C(f): massive range.
6D: overhead, soft knockdown.
3D: hits mid, soft knockdown.
66D: same as 3D, hits mid. Soft knockdown.

Specials

236S: reppuken
623S: dash upper.
214D: special deflect with good damage.
236D: dash attack with good range and soft knockdown.
421[S]: delayed slash with wall bounce. Can be charged up. Becomes unblockable when red.
4632S: foot stomp, then slash. Wall bounce, soft knockdown.
6321464E (SS2): SD Transformation.

Supers

無限流 無限砲: 236AB:
無限流 奥義 無双震撃斬: 236BC / 22236BC (SS2):

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