Maxima(KOFXI): Unterschied zwischen den Versionen

10.113 Bytes hinzugefügt ,  14. Dezember 2022
 
(41 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 5: Zeile 5:
|tier_rank = A
|tier_rank = A
|ratio_rank = 5 Punkte
|ratio_rank = 5 Punkte
|health = 118
|health = 0.95
|stun_gauge = 104
|stun_gauge = 0.97
|crouch_tier = A
|crouch_tier = A
}}
}}


== Farben ==
== Colors ==
{| cellpadding="0" style="text-align: center;"
{{KOF XI Colors
|[[Datei:KOFXI maxima S.jpg]]
|square=[[Datei:KOFXI maxima S.png]]
|[[Datei:KOFXI maxima X.jpg]]
|cross=[[Datei:KOFXI maxima X.png]]
|[[Datei:KOFXI maxima T.jpg]]
|triangle=[[Datei:KOFXI maxima T.png]]
|[[Datei:KOFXI maxima C.jpg]]
|circle=[[Datei:KOFXI maxima C.png]]
|R1+square=[[Datei:KOFXI maxima R1S.png]]
|R1+cross=[[Datei:KOFXI maxima R1X.png]]
|R1+triangle=[[Datei:KOFXI maxima R1T.png]]
|R1+circle=[[Datei:KOFXI maxima R1C.png]]
|L1+square=[[Datei:KOFXI maxima L1S.png]]
|L1+cross=[[Datei:KOFXI maxima L1X.png]]
|L1+triangle=[[Datei:KOFXI maxima L1T.png]]
|L1+circle=[[Datei:KOFXI maxima L1C.png]]
}}
 
==Frame Data==
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|-
! Move !! S!! A!! Hit!! Grd!! Note
|-
| 5A(c) || 6 || 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
|-
| 5A(f) || 7 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
|-
| 5B(c) || 6 || 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||
|-
| 5B(f) || 8 || 3|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span> ||
|-
| 5C(c) || 7 || 4+7|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
|-
| 5C(f) || 17 || 6|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||F7-11 Guardpoint
|-
| 5D(c) || 5 || 5|| <span style="color: red;">-2</span>|| <span style="color: red
;">-3</span> ||
|-
| 5D(f) || 8 || 5|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> ||
|-
| 5E || 23 || 3+3|| KD|| <span style="color: red;">-5</span> ||F19+20 Guardpoint.
|-
| GC || 9 || 6|| KD|| <span style="color: red;">-14</span> ||
|-
| 6A|| 21 || 9 || <span style="color: red;">-15</span> || <span style="color: red;">-16</span> || Overhead
|-
| 6A(cancel)|| 18 || 5 || <span style="color: red;">-11</span> || <span style="color: red;">-12</span> || Overhead
|-
| Saving Shift|| ? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
|-
| 2A|| 9 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||
|-
| 2B|| 8 || 4 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||
|-
| 2C|| 14 || 6 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> || F5-10 Guardpoint.
|-
| 2D|| 11 || 6 || KD || <span style="color: red;">-2</span> ||
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#8414;
| 3C|| 11 || 6 || <span style="color: red;">-3</span> || <span style="color: red;">-4</span> ||  
|colspan="1" style="background:#000000;color:#FFFFFF;"|X
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#8413;
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|A
| 3C(can)|| 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||Cancel-Version counts as a "heavy hit" (different hit stun?)
|colspan="1" style="background:#000000;color:#FFFFFF;"|B
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|C
| small up A|| 6 || 9 || || ||Same Hitbox as most other j.A
|colspan="1" style="background:#000000;color:#FFFFFF;"|D
|-
|}
| small fwd A|| 6 || 9 || || ||Same Hitbox as most other j.A
 
|-
{| cellpadding="0" style="text-align: center;"
| small bck A|| 6 || 9 || || ||Unique Hitbox
|[[Datei:KOFXI maxima R1S.jpg]]
|-
|[[Datei:KOFXI maxima R1X.jpg]]
| up A|| 6 || 9 || || ||Same Hitbox as most other j.A
|[[Datei:KOFXI maxima R1T.jpg]]
|-
|[[Datei:KOFXI maxima R1C.jpg]]
| fwd A|| 6 || 9 || || ||Same Hitbox as most other j.A
|-
| bck A|| 7 || 9 || || ||Unique hitbox, 1F slower
|-
| small B|| 7 || 6 || || ||All smalljump B are identical 
|-
| up B|| 8 || 6 || || ||Same Hitbox as jump back B
|-
| fwd B|| 8 || 10 || || ||Unique hitbox
|-
| bck B|| 8 || 10 || || ||Same Hitbox as jump up B
|-
| small up C|| 8  ||10 || || ||Unique Hitbox
|-
| small fwd C|| 8  ||10 || || ||Unique Hitbox
|-
| small bck C|| 8  ||10 || || ||Unique Hitbox
|-
| up C|| 9 ||10 || || ||Same Hitbox as jump forward C
|-
| fwd C|| 9 ||10 || || ||Same Hitbox as jump back C
|-
| bck C|| 9 ||10 || || ||Unique Hitbox
|-
| small up D|| 10 ||7 || || ||Unique Hitbox
|-
| small fwd D|| 10 ||7 || || ||Unique Hitbox
|-
| small bck D|| 11 ||7 || || ||Unique Hitbox
|-
| up D|| 10 ||7 || || ||Unique Hitbox
|-
| fwd D|| 10 ||7 || || ||Unique Hitbox
|-
| bck D|| 10 ||7 || || ||Unique Hitbox
|-
| small E|| 13 ||4 || || ||Different Hitbox & Frame Data as jump E
|-
| j.E|| 12 ||10 || || ||Different Hitbox & Frame Data as smalljump E
|-
| j.2A|| 9 ||10 || || ||~11F Landing Recovery. Hard Knockdown.
|-
| 236A|| 8  ||3 || <span style="color: red;">-15</span>|| <span style="color: red;">-16</span>||Rekka Starter. Maxima's Head in Counterhit-State F11-20
|-
| 236C|| 13  ||3 || <span style="color: red;">-13</span>|| <span style="color: red;">-14</span>||Rekka Starter. Head has no Hurtbox F16-25
|-
| >236P|| 20/5  ||3+3 || <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>||Followup to 236P. No pushback.
|-
| >>41236P|| 8  ||1 || KD|| <span style="color: red;">-15</span>||Rekka-ender. Only 1F active. 26F recovery.
|-
| 214A|| 18  ||2+4* || KD|| <span style="color: red;">-16</span>||F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18. No hitstop.
|-
| 214[A]|| /  ||19* || /|| /||Feint. *=F1-19 in Counterhit-State.
|-
| 214C|| 22  ||3+4* || KD|| <span style="color: red;">-14</span>||F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
|-
| 214[C]|| /  ||21* || /|| /||Feint. *=F1-21 Counterhit-State.
|-
| 623B|| 4  ||10 || KD|| /||Anti-Air. Invul on legs from F1. No combo damage scaling.
|-
| 623D|| 4  ||11 || KD|| /||Anti-Air. Flies further than 623B. Invul on legs from F1. No combo damage scaling.
|-
| 63214B|| 23 ||3 || KD|| /||Throw. F7-38 invul on legs. Counterhit-state until F33.
|-
| 63214D|| 25 ||3 || KD|| /||Throw. F8-44 invul on legs. Counterhit-state until F38.
|-
| >6K|| 11 ||4+9 || KD|| <span style="color: red;">-54/-</span>||Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
|-
| 41236K|| 1 ||1 || KD|| /||Command Grab. No Counterhit-State. 47F total duration on whiff.
|-
| 63214,63214P|| 1 ||1 || KD|| /||Command Grab. Hits on F1. F2 only invul. F3-29 Counter-Hit state on whiff. 44F total duration on whiff.
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 +&#8414;
| 236236B|| 16 ||n || KD|| <span style="color: red;">-81</span>||Allows juggles after (eg. into itself). F1-7 invul. F3-15 Guard Point. F16-19 invul. After landing 16F Guard Point & invul, then 6F taller Guard Point & invul, then 17F regular recovery.
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + &#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + &#8413;
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+A
| 236236D|| 26 ||n || KD|| <span style="color: red;">-90</span>||F1-8 invul. ~F3-25 Guard Point. ~F25-29 invul. After landing 18F Guard Point & invul, then 6F bigger Guard Point & invul, then 21F regular recovery.
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+B
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+C
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+D
|}
 
{| cellpadding="0" style="text-align: center;"
|[[Datei:KOFXI maxima L1S.jpg]]
|[[Datei:KOFXI maxima L1X.jpg]]
|[[Datei:KOFXI maxima L1T.jpg]]
|[[Datei:KOFXI maxima L1C.jpg]]
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 +&#8414;
| 632146E|| 2/22 ||3+n || KD||<span style="color: red;">-19</span>*||Juggle anywhere. F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs). *=if all hits are blocked.
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + &#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + &#8413;
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+A
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+B
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+C
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+D
|}
|}
==Frame Data==


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Stehende Angriffe
|+Standing Attacks
! Move !! Hitbox!! Startup!! Active!! Vorteil!! Anmerkung
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
| 5A(c) || [[bild:kofxi_maxima_5A(c).png]] || 6 || 3 || <span style="color: blue;">+5</span> || <span style="color: blue;">+4</span> ||
|-
| 5A(f)|| [[bild:kofxi_maxima_5A(f).png]] || 7 || 5 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||
|-
|-
| 5A(c) || [[bild:kofxi_maxima_5A(c).png]] || 6 || 3 || ? ||  
| 5B(c)|| [[bild:kofxi_maxima_5B(c).png]] || 6 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||  
|-
|-
| 5A(f)|| [[bild:kofxi_maxima_5A(f).png]] || 7 || 5 || ? ||  
| 5B(f)|| [[bild:kofxi_maxima_5B(f).png]] || 8 || 3 || <span style="color: red;">-6</span> || <span style="color: red;">-7</span> ||  
|-
|-
| 5B(c)|| [[bild:kofxi_maxima_5B(c).png]] || 6 || 3 || ? ||  
| 5C(c)|| [[bild:kofxi_maxima_5C(c)_1.png]][[bild:kofxi_maxima_5C(c)_2.png]] || 7 || 4+7 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||
|-
|-
| 5B(f)|| [[bild:kofxi_maxima_5B(f).png]] || 8 || 3 || ? ||  
| 5C(f)|| [[bild:kofxi_maxima_5C(f)_guardpoint.png]][[bild:kofxi_maxima_5C(f).png]] || 17 || 6 || <span style="color: red;">-2</span> || <span style="color: red;">-3</span> || F7-11 Guardpoint.
|-
|-
| 5C(c)|| [[bild:kofxi_maxima_5C(c)_1.png]][[bild:kofxi_maxima_5C(c)_2.png]] || 7 || 4+7 || ? ||
| 5D(c)|| [[bild:kofxi_maxima_5D(c).png]] || 5 || 5 || <span style="color: red;">-2</span> || <span style="color: red;">-3</span> ||  
|-
|-
| 5C(f)|| [[bild:kofxi_maxima_5C(f)_guardpoint.png]][[bild:kofxi_maxima_5C(f).png]] || 17 || 6 || ? || F7-11 Guardpoint.
| 5D(f)|| [[bild:kofxi_maxima_5D(f).png]] || 8 || 5 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||
|-
|-
| 5D(c)|| [[bild:kofxi_maxima_5D(c).png]] || 5 || 5 || ? ||  
| 5E|| [[bild:kofxi_maxima_5E_guardpoint.png]][[bild:kofxi_maxima_5E_1.png]][[bild:kofxi_maxima_5E_2.png]] || 23 || 3+3 || KD || <span style="color: red;">-5</span> || F19+20 Guardpoint.
|-
|-
| 5D(f)|| [[bild:kofxi_maxima_5D(f).png]] || 8 || 5 || ? ||  
| GC|| [[bild:kofxi_maxima_GC.png]]|| 9 || 6 || KD || <span style="color: red;">-14</span> ||
|-
|-
| 5E|| [[bild:kofxi_maxima_5E_guardpoint.png]][[bild:kofxi_maxima_5E_1.png]][[bild:kofxi_maxima_5E_2.png]] || 23 || 3+3 || ? || F20-21 Guardpoint.
| 6A|| [[bild:kofxi_maxima_6A.png]] || 21 || 9 || <span style="color: red;">-15</span> || <span style="color: red;">-16</span> || Overhead
|-
|-
| 6A|| [[bild:kofxi_maxima_6A.png]] || 21 || 9 || ? || Overhead
| 6A(cancel)|| [[bild:kofxi_maxima_6A(cancel).png]] || 18 || 5 || <span style="color: red;">-11</span> || <span style="color: red;">-12</span> || Overhead
|-
|-
| 6A(cancel)|| [[bild:kofxi_maxima_6A(cancel).png]] || 18 || 5 || ? || Overhead
| Saving Shift|| [[bild:kofxi_maxima_saving.png]]|| ? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
|}
|}


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Geduckte Angriffe
|+Crouching Attacks
! Move !! Hitbox!! Startup!! Active!! Vorteil!! Anmerkung
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 2A|| [[bild:kofxi_maxima_2A.png]] || 9 || 3 || ?||  
| 2A|| [[bild:kofxi_maxima_2A.png]] || 9 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||
|-
|-
| 2B|| [[bild:kofxi_maxima_2B.png]] || 8 || 4 || ?||  
| 2B|| [[bild:kofxi_maxima_2B.png]] || 8 || 4 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||  
|-
|-
| 2C|| [[bild:kofxi_maxima_2C_guardpoint.png]][[bild:kofxi_maxima_2C.png]] || 14 || 5? || ?|| F5-10 Guardpoint.
| 2C|| [[bild:kofxi_maxima_2C_guardpoint.png]][[bild:kofxi_maxima_2C.png]] || 14 || 6 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> || F5-10 Guardpoint.
|-
|-
| 2D|| [[bild:kofxi_maxima_2D.png]] || 11 || 6 || ?||  
| 2D|| [[bild:kofxi_maxima_2D.png]] || 11 || 6 || KD || <span style="color: red;">-2</span> ||  
|-
|-
| 3C|| [[bild:kofxi_maxima_3C.png]] || 11 || 6 || ?||  
| 3C|| [[bild:kofxi_maxima_3C.png]] || 11 || 6 || <span style="color: red;">-3</span> || <span style="color: red;">-4</span> ||  
|-
|-
| 3C(cancel)|| [[bild:kofxi_maxima_3C(cancel).png]] || 13 || 6 || ?||  
| 3C(cancel)|| [[bild:kofxi_maxima_3C(cancel).png]] || 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||Cancel-Version counts as a "heavy hit" (different hit stun?)
|-
|-
|}
|}


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Sprungangriffe
|+Jump Attacks
! Move !! Hitbox!! Startup!! Active!! Anmerkung
! Move !! Hitbox!! Startup!! Active!! Note
|-
| smalljump up A|| [[bild:kofxi_maxima_smalljump_up_A.png]] || 6 || 9 ||Same Hitbox as most other j.A
|-
| smalljump forward A|| [[bild:kofxi_maxima_smalljump_forward_A.png]] || 6 || 9 ||Same Hitbox as most other j.A
|-
| smalljump back A|| [[bild:kofxi_maxima_smalljump_back_A.png]] || 6 || 9 ||Unique Hitbox
|-
| jump up A|| [[bild:kofxi_maxima_jump_up_A.png]] || 6 || 9 ||Same Hitbox as most other j.A
|-
|-
| smalljump up A|| [[bild:kofxi_maxima_smalljump_up_A.png]] || 6 || 9 ||Gleiche Hitbox wie andere j.A
| jump forward A|| [[bild:kofxi_maxima_jump_forward_A.png]] || 6 || 9 ||Same Hitbox as most other j.A
|-
|-
| smalljump forward A|| [[bild:kofxi_maxima_smalljump_forward_A.png]] || 6 || 9 ||Gleiche Hitbox wie andere j.A
| jump back A|| [[bild:kofxi_maxima_jump_back_A.png]] || 7 || 9 ||Unique hitbox, 1F slower
|-
|-
| smalljump back A|| [[bild:kofxi_maxima_smalljump_back_A.png]] || 6 || 9 ||Andere Hitbox
| smalljump B|| [[bild:kofxi_maxima_smalljump_B.png]] || 7 || 6 || All smalljump B are identical 
|-
|-
| jump up A|| [[bild:kofxi_maxima_jump_up_A.png]] || 6 || 9 ||Gleiche Hitbox wie andere j.A
| jump up B|| [[bild:kofxi_maxima_jump_up_B.png]] || 8 || 6 ||Same Hitbox as jump back B
|-
|-
| jump forward A|| [[bild:kofxi_maxima_jump_forward_A.png]] || 6 || 9 ||Gleiche Hitbox wie andere j.A
| jump forward B|| [[bild:kofxi_maxima_jump_forward_B.png]] || 8 || 10 ||Unique hitbox
|-
|-
| jump back A|| [[bild:kofxi_maxima_jump_back_A.png]] || 7 || 9 ||Andere Hitbox, 1F langsamer
| jump back B|| [[bild:kofxi_maxima_jump_back_B.png]] || 8 || 10 ||Same Hitbox as jump up B
|-
|-
| smalljump B|| [[bild:kofxi_maxima_smalljump_B.png]] || 7 || 6 || Alle smalljump B gleich 
| smalljump up C|| [[bild:kofxi_maxima_smalljump_up_C.png]] ||||10  ||Unique Hitbox
|-
|-
| jump up B|| [[bild:kofxi_maxima_jump_up_B.png]] || 8 || 6 ||Gleiche Hitbox wie jump back B
| smalljump forward C|| [[bild:kofxi_maxima_smalljump_forward_C.png]] ||8 ||10  ||Unique Hitbox  
|-
|-
| jump forward B|| [[bild:kofxi_maxima_jump_forward_B.png]] || 8 || 10 ||Andere Hitbox
| smalljump back C|| [[bild:kofxi_maxima_smalljump_back_C.png]] ||8 ||10 ||Unique Hitbox  
|-
|-
| jump back B|| [[bild:kofxi_maxima_jump_back_B.png]] || 8 || 10 ||Gleiche Hitbox wie jump up B
| jump up C|| [[bild:kofxi_maxima_jump_up_C.png]] ||||10 ||Same Hitbox as  jump forward C
|-
|-
| smalljump up C|| [[bild:kofxi_maxima_smalljump_up_C.png]] ||8 ||10  ||Eigene Hitbox  
| jump forward C|| [[bild:kofxi_maxima_jump_forward_C.png]] ||9 ||10  ||Same Hitbox as jump back C
|-
|-
| smalljump forward C|| [[bild:kofxi_maxima_smalljump_forward_C.png]] ||8 ||10  ||Eigene Hitbox
| jump back C|| [[bild:kofxi_maxima_jump_back_C.png]] ||9 ||10  ||Unique Hitbox
|-
|-
| smalljump back C|| [[bild:kofxi_maxima_smalljump_back_C.png]] ||8 ||10 ||Eigene Hitbox
| smalljump up D|| [[bild:kofxi_maxima_smalljump_up_D.png]] ||10 ||7 ||Unique Hitbox  
|-
|-
| jump up C|| [[bild:kofxi_maxima_jump_up_C.png]] ||9 ||10 ||Gleiche Hitbox wie jump forward C
| smalljump forward D|| [[bild:kofxi_maxima_smalljump_forward_D.png]] ||10 ||7 ||Unique Hitbox
|-
|-
| jump forward C|| [[bild:kofxi_maxima_jump_forward_C.png]] ||||10 ||Gleiche Hitbox wie jump back C
| smalljump back D|| [[bild:kofxi_maxima_smalljump_back_D.png]] ||11 ||7 ||Unique Hitbox
|-
|-
| jump back C|| [[bild:kofxi_maxima_jump_back_C.png]] ||9 ||10 ||Eigene Hitbox
| jump up D|| [[bild:kofxi_maxima_jump_up_D.png]] ||10 ||7 ||Unique Hitbox
|-
|-
| j.B|| [[bild:kofxi_maxima_jump_B.png]] || ? || ? ||
| jump forward D|| [[bild:kofxi_maxima_jump_forward_D.png]] ||10  ||||Unique Hitbox
|-
|-
| j.C|| [[bild:kofxi_maxima_jump_C.png]] || ? || ? ||  
| jump back D|| [[bild:kofxi_maxima_jump_back_D.png]] ||10  ||||Unique Hitbox
|-
|-
| j.D|| [[bild:kofxi_maxima_jump_D.png]] || ? || ? ||
| smalljump E|| [[bild:kofxi_maxima_smalljump_E.png]] ||13  ||||Different Hitbox & Frame Data as jump E
|-
|-
| j.E|| [[bild:kofxi_maxima_jump_E.png]] || ? || ? ||  
| jump E|| [[bild:kofxi_maxima_jump_E.png]] ||12  ||10  ||Different Hitbox & Frame Data as smalljump E
|-
|-
| j.2C|| [[bild:kofxi_maxima_jump_2C.png]] || ? || ? ||  
| jump 2A|| [[bild:kofxi_maxima_jump_2A.png]] ||||10  ||~11F Landing Recovery. Hard Knockdown.
|-
|-
|}
|}
Zeile 160: Zeile 267:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ 236P
|+ 236P
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:60px;background-color:#FFd800;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''236A'''
| style="background-color:#F9F9F9;" |'''236A'''
Zeile 171: Zeile 279:
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-15</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Maximas Kopf im Counterhit-State F11-20
| style="background-color:#F9F9F9;" |<span style="color: red;">-16</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Maxima's Head in Counterhit-State F11-20
|-
|-
| style="background-color:#F9F9F9;" |'''236C'''
| style="background-color:#F9F9F9;" |'''236C'''
Zeile 178: Zeile 287:
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-13</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Kopf keine Hitbox F16-25
| style="background-color:#F9F9F9;" |<span style="color: red;">-14</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Head has no Hurtbox F16-25
|-
|-
| style="background-color:#F9F9F9;" |'''1x41236A/C'''
| style="background-color:#F9F9F9;" |'''>236A/C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_41236P_1.png]][[bild:kofxi_maxima_41236P_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_41236P_1.png]][[bild:kofxi_maxima_41236P_2.png]]
| style="background-color:#F9F9F9;" |20/5
| style="background-color:#F9F9F9;" |20/5
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-6</span>
| style="background-color:#F9F9F9;" |Followup zu 236P.
| style="background-color:#F9F9F9;" |<span style="color: red;">-7</span>
| style="background-color:#F9F9F9;" |Followup to 236P. No pushback.
|-
|-
| style="background-color:#F9F9F9;" |'''2x41236A/C'''
| style="background-color:#F9F9F9;" |'''>>41236A/C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_2x41236P_1.png]][[bild:kofxi_maxima_2x41236P_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_2x41236P_1.png]][[bild:kofxi_maxima_2x41236P_2.png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Rekka-Ender. Juggle anywhere. Nur 1F aktiv. 26F Recovery. Bei schnellstem Cancel bricht dieser Angriff 1x41236P nach der 1. Active-Frame des 2. Hits ab.
| style="background-color:#F9F9F9;" |<span style="color: red;">-15</span>
| style="background-color:#F9F9F9;" |Rekka-ender. Only 1F active. 26F recovery. With fastest cancel timing, first 41236P cancels into second on 1st active frame of 2nd hit.
|-
|-
|}
|}
Zeile 199: Zeile 311:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:60px;background-color:#FFd800;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''214A'''
| style="background-color:#F9F9F9;" |'''214A'''
Zeile 210: Zeile 323:
| style="background-color:#F9F9F9;" |18
| style="background-color:#F9F9F9;" |18
| style="background-color:#F9F9F9;" |2+4*
| style="background-color:#F9F9F9;" |2+4*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F10-14 unverwundbar. *=beide Hits löschen Projektile. Auf dem 2. Hit 4F extra Projektil-Löschung. Keine Hurtbox auf den Füßen ab F18.
| style="background-color:#F9F9F9;" |<span style="color: red;">-16</span>
| style="background-color:#F9F9F9;" |F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18. No hitstop.
|-
|-
| style="background-color:#F9F9F9;" |'''214A(feint)'''
| style="background-color:#F9F9F9;" |'''214A(feint)'''
Zeile 217: Zeile 331:
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |19*
| style="background-color:#F9F9F9;" |19*
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-19 im Counterhit-State.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-19 in Counterhit-State.
|-
|-
| style="background-color:#F9F9F9;" |'''214C'''
| style="background-color:#F9F9F9;" |'''214C'''
Zeile 224: Zeile 339:
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |3+4*
| style="background-color:#F9F9F9;" |3+4*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F10-15 unverwundbar. *=beide Hits löschen Projektile. Auf dem 2. Hit 4F extra Projektil-Löschung. Keine Hurtbox auf den Füßen ab F18.
| style="background-color:#F9F9F9;" |<span style="color: red;">-14</span>
| style="background-color:#F9F9F9;" |F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
|-
|-
| style="background-color:#F9F9F9;" |'''214C(feint)'''
| style="background-color:#F9F9F9;" |'''214C(feint)'''
Zeile 231: Zeile 347:
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |21*
| style="background-color:#F9F9F9;" |21*
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-21 im Counterhit-State.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-21 Counterhit-State.
|-
| style="background-color:#F9F9F9;" |'''623B'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_623B_1.png|150px]][[bild:kofxi_maxima_623B_2.png|150px]][[bild:kofxi_maxima_623B.gif]]
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Anti-Air. Invul on legs from F1. No combo damage scaling.
|-
| style="background-color:#F9F9F9;" |'''623D'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_623D_1.png|150px]][[bild:kofxi_maxima_623D_2.png|150px]][[bild:kofxi_maxima_623D.gif]]
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Anti-Air. Flies further than 623B. Invul on legs from F1.  No combo damage scaling.
|-
|-
| style="background-color:#F9F9F9;" |'''63214B'''
| style="background-color:#F9F9F9;" |'''63214B'''
Zeile 238: Zeile 371:
| style="background-color:#F9F9F9;" |23
| style="background-color:#F9F9F9;" |23
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Wurf. F7-38 auf den Beinen unverwundbar. Im Counterhit-State bis  F33.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Throw. F7-38 invul on legs. Counterhit-state until F33.
|-
|-
| style="background-color:#F9F9F9;" |'''63214D'''
| style="background-color:#F9F9F9;" |'''63214D'''
Zeile 245: Zeile 379:
| style="background-color:#F9F9F9;" |25
| style="background-color:#F9F9F9;" |25
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Wurf. F8-44 auf den Beinen unverwundbar. Im Counterhit-State bis F38.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Throw. F8-44 invul on legs. Counterhit-state until F38.
|-
|-
| style="background-color:#F9F9F9;" |'''63214K>6K'''
| style="background-color:#F9F9F9;" |'''63214K>6K'''
Zeile 252: Zeile 387:
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |4+9
| style="background-color:#F9F9F9;" |4+9
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Followup zu 63214K. Juggle anywhere. Geht auch als Kara-Cancel. In der Luft ab F5.
| style="background-color:#F9F9F9;" |<span style="color: red;">-54</span>
| style="background-color:#F9F9F9;" |Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
|-
|-
| style="background-color:#F9F9F9;" |'''41236K'''
| style="background-color:#F9F9F9;" |'''41236K'''
Zeile 259: Zeile 395:
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Command Grab. Kein Counterhit-State.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Command Grab. No Counterhit-State. 47F total duration on whiff.
|-
|-
| style="background-color:#F9F9F9;" |'''63216,63214P'''
| style="background-color:#F9F9F9;" |'''63216,63214P'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_6321463214P.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_6321463214P.png]]
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Command Grab. F1-28 Counter-Hit state nach Super-Freeze auf Whiff.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Command Grab. Hits on F1 (at start of freeze). F2 only invul. F3-29 Counter-Hit state after Super-Freeze on whiff. 44F total duration on whiff.
|-
|-
| style="background-color:#F9F9F9;" |'''236236B'''
| style="background-color:#F9F9F9;" |'''236236B'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236B.gif]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236B_1.png|150px]][[bild:kofxi_maxima_236236B_2.png|150px]][[bild:kofxi_maxima_236236B_3.png|150px]][[bild:kofxi_maxima_236236B_4.png|150px]][[bild:kofxi_maxima_236236B_5.png|150px]][[bild:kofxi_maxima_236236B_6.png|150px]][[bild:kofxi_maxima_236236B_7.png|150px]][[bild:kofxi_maxima_236236B_8.png|150px]][[bild:kofxi_maxima_236236B.gif]]
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |5+8+n+2+2+6
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-7 unverwundbar. ~F2-14 Guard Point. ~F16-19 unverwundbar. Nach Landung ~16F Guard Point & unverwundbar, danach 6F größerer Guard Point & unverwundbar.
| style="background-color:#F9F9F9;" |<span style="color: red;">-81</span>
| style="background-color:#F9F9F9;" |Allows juggles after (eg. into itself). F1-7 invul. F3-15 Guard Point. F16-19 invul. After landing 16F Guard Point & invul, then 6F taller Guard Point & invul, then 17F regular recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''236236D'''
| style="background-color:#F9F9F9;" |'''236236D'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236D.gif]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236D_1.png|150px]][[bild:kofxi_maxima_236236D_2.png|150px]][[bild:kofxi_maxima_236236D_3.png|150px]][[bild:kofxi_maxima_236236D_4.png|150px]][[bild:kofxi_maxima_236236D_5.png|150px]][[bild:kofxi_maxima_236236D_6.png|150px]][[bild:kofxi_maxima_236236D_7.png|150px]][[bild:kofxi_maxima_236236D_8.png|150px]][[bild:kofxi_maxima_236236D.gif]]
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |5+8+n+2+2+6
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-7 unverwundbar. ~F2-24 Guard Point. ~F25-29 unverwundbar. Nach Landung ~18F Guard Point & unverwundbar, danach 6F größerer Guard Point & unverwundbar.
| style="background-color:#F9F9F9;" |<span style="color: red;">-90</span>
| style="background-color:#F9F9F9;" |F1-8 invul. ~F3-25 Guard Point. ~F25-29 invul. After landing 18F Guard Point & invul, then 6F bigger Guard Point & invul, then 21F regular recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''632146E'''
| style="background-color:#F9F9F9;" |'''632146E'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_632146E_1.png]][[bild:kofxi_maxima_632146E_2.png|200px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_632146E_1.png]][[bild:kofxi_maxima_632146E_2.png|300px]]
| style="background-color:#F9F9F9;" |2/22
| style="background-color:#F9F9F9;" |2/22
| style="background-color:#F9F9F9;" |3+
| style="background-color:#F9F9F9;" |3+n
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-13 unverwundbar. F14 Counterhit-State. F15-18 unverwundbar. ~F19-51 Counterhit-State. Laser trifft auf F22 (falls der 1. Hit whifft).
| style="background-color:#F9F9F9;" |<span style="color: red;">-19*</span>
| style="background-color:#F9F9F9;" |Juggle anywhere. F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs). *=if all hits are blocked.
|-
|-
|}
|}
==Special Attributes & Bugs==
*Wakes up 5F slower on face down knockdown
*Has no collision on back ukemi (can run through)
*Maxima's Back Ukemi takes 18+1F instead of the regular 22+1F
*Maxima's Front Ukemi takes 26+1F instead of the regular 22+1F
*Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F
*The 41236K command grab has no counterhit-state at all, which is unusual for special moves.
== Combos ==
=== Shift Combos ===
* Corner Juggle with any other character > QS Maxima, land, 3C, link 5D(c)>63214K>6K (juggle anywhere)
==Matchups==
===Vs Eiji===
Bad matchup for Maxima according to Kyuntakuya.
===Vs Duck King===
Bad matchup
===Vs Oswald===
Do not overabuse j.C, Oswald can easily low profile it with 2B and convert into a full punish.


{{KOFXI_Navi}}
{{KOFXI_Navi}}
19.117

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