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:'''(j.)46HK:''' Matrix Ram. 3 hits = 46% damage (nice joke). Does not have air recovery (can attack while falling). | :'''(j.)46HK:''' Matrix Ram. 3 hits = 46% damage (nice joke). Does not have air recovery (can attack while falling). | ||
:'''22HP:''' Stop the System. Freezes the opponent. | :'''22HP:''' Stop the System. Freezes the opponent. | ||
:'''24LP:''' Matrix Tank. Has followups with HP/LP, HK/LK & RN/BLK. 4&6 moves the tank, 2 cancels it. | :'''24LP:''' Matrix Tank. Has followups with HP/LP, HK/LK & RN/BLK. 4&6 moves the tank, 2 cancels it. The transformation has a superfreeze, which can eg. be used to buffer crouches for uppercuts (needs further testing). | ||
== Chain Combos == | == Chain Combos == |
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