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| 236C>6B|| 15 || n|| <span style="color: red;">-13</span>*|| <span style="color: red;">-14</span>*|| || ||Feet invul & counterhit-state F1-30. F31-56 normal recovery. Travels slower than 236A-6B. *=point blank. | | 236C>6B|| 15 || n|| <span style="color: red;">-13</span>*|| <span style="color: red;">-14</span>*|| || ||Feet invul & counterhit-state F1-30. F31-56 normal recovery. Travels slower than 236A-6B. *=point blank. | ||
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| 236P>6D|| 10 || 13|| | | 236P>6D|| 10 || 13||KD|| <span style="color: red;">-11</span>*|| || ||Launcher. Counterhit-state F1-20 (last 2 active frames not in CH-state). Negates projectiles F10-26. Whiffs against small crouching characters (after 236C). | ||
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| 236P>4B|| / || 32 || / || / || || ||No collision F7-25. F1-12 counterhit-state. F13-20 invul. K's head in CH-State for 3F at the end. 32F total duration. | | 236P>4B|| / || 32 || / || / || || ||No collision F7-25. F1-12 counterhit-state. F13-20 invul. K's head in CH-State for 3F at the end. 32F total duration. |
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