Benutzer:Subarashii: Unterschied zwischen den Versionen

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(809 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
Zeile 1: Zeile 1:
{{Blazblue_Character
[[Image:subarashii.jpg|100%]]
| portrait= [[Image:Kuroko.jpg]]
| charname = Kuroko
| jcharname =黒子
 
|counter_assault_startup = 3F
|counter_assault_property = Foren-Ban
 
|negative_penality = 3
|total_health_point = 99999
|health_point_ratio = 7700(80%):3300(20%)
|guard_libra_rate = 140%
|heat_gauge_rate = 100%
|character_combo_rate = 100%
 
|walk_forward = 9500
|walk_backward = 6000
 
|dash_initial_speed = 28000
|dash_acceleration = 4400
|dash_maximum_speed = 48000
 
|backstep_duration = 51
|backstep_invincible_frame = 1
|backstep_move_distance = 225000
|backstep_notes = 1~13 airborne
 
|straight_jump_startup = 3
|forward_jump_startup = 3
|back_jump_startup = 3
|airborne_duration = 42
|forward_jump_speed = 7875
|back_jump_speed = 7875
|straight_jump_speed = 29000
 
|high_jump_duration = 58
|forward_high_jump_speed = 7500
|back_high_jump_speed = 6500
|straight_high_jump_speed = 42000
|gravity = 0
 
|airdash_speed = 33000
|airdash_active_frame = 18
|airdash_gravity = N/A
|back_airdash_speed = 21000
|back_airdash_active_frame = 30
|back airdash gravity = 1350
|airdash height limit = N/A
 
|neutral_throw_range = 80000
|neutral_throw_startup = 7
|back_throw_range = 80000
|back_throw_startup = 8
|air_throw_range = 160000
|air_throw_startup = 7
 
| video =
| colors =
| stage =
}}
 
== Charaktere in der Arcadeversion ==
 
{{SF4Char |name = [[Kyo Kusanagi(KOF98/UM)|Kyo Kusanagi]] |jname = [[Kyo Kusanagi(KOF98/UM)|(草薙 京)]] |picture = [[Bild:KOF98 Icon Kyo2.png]]}}
 
 
{| cellspacing="1" style="text-align: left; color:black;"
|style="width:130px;background-color:#D9D9D9;"|'''Name'''
|style="width:130px;background-color:#D9D9D9;"|'''Name(Japanisch)'''
|-
|style="background-color:#F9F9F9;"|[[Abel(SF4)|Abel]]
|style="background-color:#F9F9F9;"|アベル
|-
|style="background-color:#F9F9F9;"|[[Balrog(SF4)|Balrog(Claw)]]
|style="background-color:#F9F9F9;"|バルログ
|-
|style="background-color:#F9F9F9;"|[[Blanka(SF4)|Blanka]]
|style="background-color:#F9F9F9;"|ブランカ
|-
|style="background-color:#F9F9F9;"|[[C.Viper(SF4)|C.Viper]]
|style="background-color:#F9F9F9;"|クリムゾン・ヴァイパー
|-
|style="background-color:#F9F9F9;"|[[ChunLi(SF4)|ChunLi]]
|style="background-color:#F9F9F9;"|春麗
|-
|style="background-color:#F9F9F9;"|[[Dhalsim(SF4)|Dhalsim]]
|style="background-color:#F9F9F9;"|ダルシム
|-
|style="background-color:#F9F9F9;"|[[E.Honda(SF4)|E.Honda]]
|style="background-color:#F9F9F9;"|エドモンド本田
|-
|style="background-color:#F9F9F9;"|[[ElFuerte(SF4)|El Fuerte]]
|style="background-color:#F9F9F9;"|エル・フォルテ
|-
|style="background-color:#F9F9F9;"|[[Gouki(SF4)|Gouki(Akuma)]]
|style="background-color:#F9F9F9;"|豪鬼
|-
|style="background-color:#F9F9F9;"|[[Guile(SF4)|Guile]]
|style="background-color:#F9F9F9;"|ガイル
|-
|style="background-color:#F9F9F9;"|[[Ken(SF4)|Ken]]
|style="background-color:#F9F9F9;"|ケン
|-
|style="background-color:#F9F9F9;"|[[M.Bison(SF4)|M.Bison(Boxer)]]
|style="background-color:#F9F9F9;"|マイク・バイソン
|-
|style="background-color:#F9F9F9;"|[[Rufus(SF4)|Rufus]]
|style="background-color:#F9F9F9;"|ルーファス
|-
|style="background-color:#F9F9F9;"|[[Ryu(SF4)|Ryu]]
|style="background-color:#F9F9F9;"|リュウ
|-
|style="background-color:#F9F9F9;"|[[Sagat(SF4)|Sagat]]
|style="background-color:#F9F9F9;"|サガット
|-
|style="background-color:#F9F9F9;"|[[Vega(SF4)|Vega(Dictator)]]
|style="background-color:#F9F9F9;"|ベガ
|-
|style="background-color:#F9F9F9;"|[[Zangief(SF4)|Zangief]]
|style="background-color:#F9F9F9;"|ザンギエフ
|}
 
== TODOs ==
Das Lexikon kann zwar weiterhin beliebig modifiziert werden (d.h. die Reihenfolge kann verändert werden, neue Begriffe können hinzugefügt werden, die bestehenden Erklärungen können ganz ausgetauscht werden); aber die "Überschriften" der jeweiligen Begriffe sollten nun lieber nicht mehr verändert werden, da dadurch alle links ungültig wären.
 
== Templates ==
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*[[Vorlage:JoJo's_Bizarre_Adventure_Banner]]
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*[[Vorlage:ChallengeHeader]]
*[[Vorlage:Stick]]
 
== Artikel ==
=== In Arbeit ===
 
*[[Street_Fighter_IV_Stick_TE(Madcatz)]]
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*[[Notationssymbole]]
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=== Fertige ===
*[[Street Fighter IV PSN Trophies]]
 
== Wiki Navi ==
*[[Spezial:Hochladen | Wolle Image hochladen?]]
*[[Spezial:Letzte_%C3%84nderungen | Wolle Änderungen schauen?]]
 
== Hardedge Links ==
*[http://forum.hardedge.org/organisation-and-information/board11-hardware/ Hardware Bereich]
*[http://forum.hardedge.org/fighting-games/capcom-series/board23-street-fighter-iv/ SF4 Bereich]
*[http://forum.hardedge.org/fighting-games/arcsys-series/board30-blazblue-calamity-trigger/ BlazBlue Bereich]
*[http://translate.google.com/translate_t#ja|en| Translate Jap/Eng]
 
== Externe Links ==
*[http://curryallergy.blogspot.com super nohoho fighter ii x]
*[http://gfbnews.blogspot.com/ GoForBroke NEWS]
*[http://gamenyarth.blog67.fc2.com/blog-category-12.html gamenyarth arcade section]
*[http://attomaimai.sakura.ne.jp/ わいーる(*´ー`)]
 
 
== NicoDouga Playlist ==
 
title - マイリスト BLAZBLUE対戦動画‐ニコニコ動画(ββ)
creator - まなかん
description - None
link - http://www.nicovideo.jp/mylist/9644314
atom - http://www.nicovideo.jp/mylist/9644314?rss=2.0
 
 
== Damageberechnung ==
 
Als Beispiel nehmen wir eine BNB aus dem Bang Artikel. Wir nehmen die Variante, die mit 2A anfängt und 1586 DMG macht. Die Combo lautet vollständig:
*'''2A,5B,2B,2C,6D, 6239B''' ''[gives 1 Seal, 1586 damage]''
 
Die folgende Tabelle zeigt die bereits berechneten Werte für jedes Element der Combo.
 
{| cellspacing="1" style="text-align: center; color:black;"
!style="width:160px;background-color:#f1f1f1" |Move
!style="width:70px;background-color:#f1f1f1" |2A
!style="width:70px;background-color:#f1f1f1" |5B
!style="width:70px;background-color:#f1f1f1" |2B
!style="width:70px;background-color:#f1f1f1" |2C
!style="width:70px;background-color:#f1f1f1" |6D
!style="width:70px;background-color:#f1f1f1" |6239B
!style="width:120px;background-color:#f1f1f1" |Ganze Combo
|-
|style="background-color:#fbfbfb" |Normale Damage
|style="background-color:#fbfbfb" |150
|style="background-color:#fbfbfb" |640
|style="background-color:#fbfbfb" |620
|style="background-color:#fbfbfb" |920
|style="background-color:#fbfbfb" |1050
|style="background-color:#fbfbfb" |1000
|style="background-color:#fbfbfb" |4380
|-
|style="background-color:#fbfbfb" |Reduzierte Damage
|style="background-color:#fbfbfb" |150
|style="background-color:#fbfbfb" |350
|style="background-color:#fbfbfb" |295
|style="background-color:#fbfbfb" |381
|style="background-color:#fbfbfb" |261
|style="background-color:#fbfbfb" |149
|style="background-color:#fbfbfb" |1586
|-
|style="background-color:#fbfbfb" |Prozent %
|style="width:100px;background-color:#fbfbfb" |00.00%
|style="width:100px;background-color:#fbfbfb" |45.19%
|style="width:100px;background-color:#fbfbfb" |52.31%
|style="width:100px;background-color:#fbfbfb" |58.51%
|style="width:100px;background-color:#fbfbfb" |75.10%
|style="width:100px;background-color:#fbfbfb" |85.06%
|style="width:100px;background-color:#fbfbfb" |63.78%
|}
 
Für eine Berechnung brauchen wir vier Werte. Diese sind:
* '''Character Combo Rate (CCR)''' vom jeweiligen Character
* '''Initial Proration (IP)''' vom ersten Move
* '''Proration Scaler (PS)''' von jedem Move
* '''Damage''' von jedem Move
 
Diese Werte lassen sich aus den Frametabellen entnehmen. Bang besitzt eine CCR von 0.9. Die folgende Tabelle zeigt die nötigen Werte für die Berechnung:
 
{| cellspacing="1" style="text-align: center; color:black;"
!style="width:160px;background-color:#f1f1f1" |Move
!style="width:70px;background-color:#f1f1f1" |2A
!style="width:70px;background-color:#f1f1f1" |5B
!style="width:70px;background-color:#f1f1f1" |2B
!style="width:70px;background-color:#f1f1f1" |2C
!style="width:70px;background-color:#f1f1f1" |6D
!style="width:70px;background-color:#f1f1f1" |6239B
|-
|style="background-color:#fbfbfb" |Initial Proration(IP)
|style="background-color:#fbfbfb" |0.70
|style="background-color:#fbfbfb" |n/a
|style="background-color:#fbfbfb" |n/a
|style="background-color:#fbfbfb" |n/a
|style="background-color:#fbfbfb" |n/a
|style="background-color:#fbfbfb" |n/a
|-
|style="background-color:#fbfbfb" |Proration Scaler(PS)
|style="background-color:#fbfbfb" |0.87
|style="background-color:#fbfbfb" |0.87
|style="background-color:#fbfbfb" |0.87
|style="background-color:#fbfbfb" |0.60
|style="background-color:#fbfbfb" |0.60
|style="background-color:#fbfbfb" |0.85
|}
 
 
Die Rechnung:
 
{| cellspacing="1" style="text-align: center; color:black;"
!style="width:70px;background-color:#f1f1f1" |Schritt Nr.
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:15px;background-color:#f1f1f1" |
!style="width:50px;background-color:#f1f1f1" |
!style="width:100px;background-color:#f1f1f1" |Ergebnis
|-
|style="background-color:#fbfbfb" |I.
|style="background-color:#fbfbfb" |'''2A(Damage)'''<br/>150
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |'''150.0000'''<br/>150
|-
|style="background-color:#fbfbfb" |II.
|style="background-color:#fbfbfb" |'''5B(Damage)'''<br/>640
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |'''350.78400'''<br/>350
|-
|style="background-color:#fbfbfb" |III.
|style="background-color:#fbfbfb" |'''2B(Damage)'''<br/>620
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |'''295.6451400'''<br/>295
|-
|style="background-color:#fbfbfb" |IV.
|style="background-color:#fbfbfb" |'''2C(Damage)'''<br/>920
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |'''381.6683388'''<br/>381
|-
|style="background-color:#fbfbfb" |V.
|style="background-color:#fbfbfb" |'''6D(Damage)'''<br/>1050
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2C(PS)'''<br/>0.60
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |
|style="background-color:#fbfbfb" |'''261.3598407'''<br/>261
|-
|style="background-color:#fbfbfb" |VI.
|style="background-color:#fbfbfb" |'''6239B(Damage)'''<br/>1000
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''2C(PS)'''<br/>0.60
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''6C(PS)'''<br/>0.85
|style="background-color:#fbfbfb" |<nowiki>*</nowiki>
|style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
|style="background-color:#fbfbfb" |'''149.3484804'''<br/>149
|-
|style="background-color:#f1f1f1" |VII.
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |
|style="background-color:#f1f1f1" |1586
|}
 
Das Ergebnis kann man auch visuell darstellen. [http://wiki.hardedge.org/index.php/Bild:Blazblue_Damage_Graph.png Durch den Graphen wird die Damage Reduction sehr gut deutlich].
 
 
 
 
 
 
=== OK ===
 
{| cellspacing="1" style="text-align: center; color:black;"
!style="width:160px;background-color:#f1f1f1" |Charakter
!style="width:70px;background-color:#f1f1f1" |Hitbox: Stehend <br/>(Höhe)
!style="width:70px;background-color:#f1f1f1" |Hitbox: Stehend <br/>(Breite)
|-
|style="background-color:#fbfbfb" |vice
|style="background-color:#fbfbfb" |96
|style="background-color:#fbfbfb" |44
|-
|style="background-color:#fbfbfb" |mature
|style="background-color:#fbfbfb" |112
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |iori
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Yuri
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Robert
|style="background-color:#fbfbfb" |112
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Ryo
|style="background-color:#fbfbfb" |96
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Kyo
|style="background-color:#fbfbfb" |104
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Leona
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Daimonn
|style="background-color:#fbfbfb" |124
|style="background-color:#fbfbfb" |48
|-
|style="background-color:#fbfbfb" |Benimaru
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Ralf
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Clark
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Kim
|style="background-color:#fbfbfb" |104
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Chang
|style="background-color:#fbfbfb" |120
|style="background-color:#fbfbfb" |56
|-
|style="background-color:#fbfbfb" |Choi
|style="background-color:#fbfbfb" |68
|style="background-color:#fbfbfb" |48
|-
|style="background-color:#fbfbfb" |Rugal
|style="background-color:#fbfbfb" |124
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Andy
|style="background-color:#fbfbfb" |96
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Terry
|style="background-color:#fbfbfb" |104
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Joe
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Athena
|style="background-color:#fbfbfb" |92
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Kensou
|style="background-color:#fbfbfb" |88
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Chin
|style="background-color:#fbfbfb" |80
|style="background-color:#fbfbfb" |48
|-
|style="background-color:#fbfbfb" |yashiro
|style="background-color:#fbfbfb" |120
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Shermie
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |32
|-
|style="background-color:#fbfbfb" |Chris
|style="background-color:#fbfbfb" |104
|style="background-color:#fbfbfb" |36
|-
|style="background-color:#fbfbfb" |Heidern
|style="background-color:#fbfbfb" |116
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Takuma
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Saysiu
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Shingo
|style="background-color:#fbfbfb" |104
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Chizuru
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Mai
|style="background-color:#fbfbfb" |92
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |King
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Yamazaki
|style="background-color:#fbfbfb" |120
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Mary
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |Billy
|style="background-color:#fbfbfb" |92
|style="background-color:#fbfbfb" |40
|-
|style="background-color:#fbfbfb" |HeavyD
|style="background-color:#fbfbfb" |108
|style="background-color:#fbfbfb" |48
|-
|style="background-color:#fbfbfb" |Brian
|style="background-color:#fbfbfb" |100
|style="background-color:#fbfbfb" |64
|-
|style="background-color:#fbfbfb" |Lucky
|style="background-color:#fbfbfb" |112
|style="background-color:#fbfbfb" |44
|}

Aktuelle Version vom 16. Juni 2021, 02:58 Uhr

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