Maxima(KOFXI): Unterschied zwischen den Versionen

1.673 Bytes hinzugefügt ,  15. Mai 2021
Zeile 28: Zeile 28:


==Frame Data==
==Frame Data==
''Note: thanks to Rock for the Hit/Guard Data.''
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|-
! Move !! S!! A!! Hit!! Grd!! Note
|-
| 5A(c) || 6 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
|-
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Standing Attacks
|+Standing Attacks
Zeile 65: Zeile 73:
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 2A|| [[bild:kofxi_maxima_2A.png]] || 9 || 3 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||
| 2A|| [[bild:kofxi_maxima_2A.png]] || 9 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||
|-
|-
| 2B|| [[bild:kofxi_maxima_2B.png]] || 8 || 4 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||  
| 2B|| [[bild:kofxi_maxima_2B.png]] || 8 || 4 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||  
|-
|-
| 2C|| [[bild:kofxi_maxima_2C_guardpoint.png]][[bild:kofxi_maxima_2C.png]] || 14 || 5? || <span style="color: red;">-2</span> || <span style="color: red;">-3</span> || F5-10 Guardpoint.
| 2C|| [[bild:kofxi_maxima_2C_guardpoint.png]][[bild:kofxi_maxima_2C.png]] || 14 || 6 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> || F5-10 Guardpoint.
|-
|-
| 2D|| [[bild:kofxi_maxima_2D.png]] || 11 || 6 || KD || <span style="color: red;">-3</span> ||  
| 2D|| [[bild:kofxi_maxima_2D.png]] || 11 || 6 || KD || <span style="color: red;">-2</span> ||  
|-
|-
| 3C|| [[bild:kofxi_maxima_3C.png]] || 11 || 6 || <span style="color: red;">-4</span> || <span style="color: red;">-5</span> ||  
| 3C|| [[bild:kofxi_maxima_3C.png]] || 11 || 6 || <span style="color: red;">-3</span> || <span style="color: red;">-4</span> ||  
|-
|-
| 3C(cancel)|| [[bild:kofxi_maxima_3C(cancel).png]] || 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||Cancel-Version counts as a "heavy hit" (different hit stun?)
| 3C(cancel)|| [[bild:kofxi_maxima_3C(cancel).png]] || 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||Cancel-Version counts as a "heavy hit" (different hit stun?)
Zeile 141: Zeile 149:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
Zeile 148: Zeile 157:
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-15</span>
| style="background-color:#F9F9F9;" |<span style="color: red;">-16</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Maxima's Head in Counterhit-State F11-20
| style="background-color:#F9F9F9;" |Rekka Starter. Maxima's Head in Counterhit-State F11-20
|-
|-
Zeile 155: Zeile 165:
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-13</span>
| style="background-color:#F9F9F9;" |<span style="color: red;">-14</span>
| style="background-color:#F9F9F9;" |Rekka Starter. Head has no Hurtbox F16-25
| style="background-color:#F9F9F9;" |Rekka Starter. Head has no Hurtbox F16-25
|-
|-
| style="background-color:#F9F9F9;" |'''1x41236A/C'''
| style="background-color:#F9F9F9;" |'''>236A/C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_41236P_1.png]][[bild:kofxi_maxima_41236P_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_41236P_1.png]][[bild:kofxi_maxima_41236P_2.png]]
| style="background-color:#F9F9F9;" |20/5
| style="background-color:#F9F9F9;" |20/5
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |<span style="color: red;">-6</span>
| style="background-color:#F9F9F9;" |Followup to 236P.
| style="background-color:#F9F9F9;" |<span style="color: red;">-7</span>
| style="background-color:#F9F9F9;" |Followup to 236P. No pushback.
|-
|-
| style="background-color:#F9F9F9;" |'''2x41236A/C'''
| style="background-color:#F9F9F9;" |'''>>41236A/C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_2x41236P_1.png]][[bild:kofxi_maxima_2x41236P_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_2x41236P_1.png]][[bild:kofxi_maxima_2x41236P_2.png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |<span style="color: red;">-15</span>
| style="background-color:#F9F9F9;" |Rekka-ender. Only 1F active. 26F recovery. With fastest cancel timing, first 41236P cancels into second on 1st active frame of 2nd hit.
| style="background-color:#F9F9F9;" |Rekka-ender. Only 1F active. 26F recovery. With fastest cancel timing, first 41236P cancels into second on 1st active frame of 2nd hit.
|-
|-
Zeile 180: Zeile 193:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
Zeile 187: Zeile 201:
| style="background-color:#F9F9F9;" |18
| style="background-color:#F9F9F9;" |18
| style="background-color:#F9F9F9;" |2+4*
| style="background-color:#F9F9F9;" |2+4*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
| style="background-color:#F9F9F9;" |<span style="color: red;">-16</span>
| style="background-color:#F9F9F9;" |F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18. No hitstop.
|-
|-
| style="background-color:#F9F9F9;" |'''214A(feint)'''
| style="background-color:#F9F9F9;" |'''214A(feint)'''
Zeile 194: Zeile 209:
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |19*
| style="background-color:#F9F9F9;" |19*
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-19 in Counterhit-State.
| style="background-color:#F9F9F9;" |*=F1-19 in Counterhit-State.
|-
|-
Zeile 201: Zeile 217:
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |3+4*
| style="background-color:#F9F9F9;" |3+4*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |<span style="color: red;">-14</span>
| style="background-color:#F9F9F9;" |F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
| style="background-color:#F9F9F9;" |F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
|-
|-
Zeile 208: Zeile 225:
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |21*
| style="background-color:#F9F9F9;" |21*
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |*=F1-21 Counterhit-State.
| style="background-color:#F9F9F9;" |*=F1-21 Counterhit-State.
|-
|-
Zeile 215: Zeile 233:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Anti-Air. Invul on legs from F1. No combo damage scaling.
| style="background-color:#F9F9F9;" |Anti-Air. Invul on legs from F1. No combo damage scaling.
|-
|-
Zeile 222: Zeile 241:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Anti-Air. Flies further than 623B. Invul on legs from F1.  No combo damage scaling.
| style="background-color:#F9F9F9;" |Anti-Air. Flies further than 623B. Invul on legs from F1.  No combo damage scaling.
|-
|-
Zeile 229: Zeile 249:
| style="background-color:#F9F9F9;" |23
| style="background-color:#F9F9F9;" |23
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Throw. F7-38 invul on legs. Counterhit-state until F33.
| style="background-color:#F9F9F9;" |Throw. F7-38 invul on legs. Counterhit-state until F33.
|-
|-
Zeile 236: Zeile 257:
| style="background-color:#F9F9F9;" |25
| style="background-color:#F9F9F9;" |25
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Throw. F8-44 invul on legs. Counterhit-state until F38.
| style="background-color:#F9F9F9;" |Throw. F8-44 invul on legs. Counterhit-state until F38.
|-
|-
Zeile 243: Zeile 265:
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |4+9
| style="background-color:#F9F9F9;" |4+9
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |<span style="color: red;">-54</span>
| style="background-color:#F9F9F9;" |Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
| style="background-color:#F9F9F9;" |Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
|-
|-
Zeile 250: Zeile 273:
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Command Grab. No Counterhit-State.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Command Grab. No Counterhit-State. 47F total duration on whiff.
|-
|-
| style="background-color:#F9F9F9;" |'''63216,63214P'''
| style="background-color:#F9F9F9;" |'''63216,63214P'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_6321463214P.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_6321463214P.png]]
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Command Grab. F1-28 Counter-Hit state after Super-Freeze on Whiff.
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Command Grab. Hits on F1 (at start of freeze). F2 only invul. F3-29 Counter-Hit state after Super-Freeze on whiff. 44F total duration on whiff.
|-
|-
| style="background-color:#F9F9F9;" |'''236236B'''
| style="background-color:#F9F9F9;" |'''236236B'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236B.gif]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236B.gif]]
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |<span style="color: red;">-81</span>
| style="background-color:#F9F9F9;" |F1-7 invul. ~F2-14 Guard Point. ~F16-19 invul. After landing ~16F Guard Point & invul, then  6F bigger Guard Point & invul.
| style="background-color:#F9F9F9;" |F1-7 invul. ~F2-14 Guard Point. ~F16-19 invul. After landing ~16F Guard Point & invul, then  6F bigger Guard Point & invul.
|-
|-
Zeile 270: Zeile 296:
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236D.gif]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_236236D.gif]]
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |<span style="color: red;">-90</span>
| style="background-color:#F9F9F9;" |F1-7 invul. ~F2-24 Guard Point. ~F25-29 invul. After landing ~18F Guard Point & invul, then  6F bigger Guard Point & invul.
| style="background-color:#F9F9F9;" |F1-7 invul. ~F2-24 Guard Point. ~F25-29 invul. After landing ~18F Guard Point & invul, then  6F bigger Guard Point & invul.
|-
|-
Zeile 277: Zeile 304:
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_632146E_1.png]][[bild:kofxi_maxima_632146E_2.png|200px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_maxima_632146E_1.png]][[bild:kofxi_maxima_632146E_2.png|200px]]
| style="background-color:#F9F9F9;" |2/22
| style="background-color:#F9F9F9;" |2/22
| style="background-color:#F9F9F9;" |3+
| style="background-color:#F9F9F9;" |3+n
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Juggle anywhere? F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs).
| style="background-color:#F9F9F9;" |<span style="color: red;">-19*</span>
| style="background-color:#F9F9F9;" |Juggle anywhere. F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs). *=if all hits are blocked.
|-
|-
|}
|}
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