The King of Fighters XI: Unterschied zwischen den Versionen

K
Zeile 550: Zeile 550:
:The Stun Gauge decreases when the player is hit
:The Stun Gauge decreases when the player is hit
:After having been stunned, the stun gauge cannot decrease again for ~6 seconds
:After having been stunned, the stun gauge cannot decrease again for ~6 seconds
:The Stun Gauge slowly increases over time if not getting hit
:The Stun Gauge slowly increases over time if not getting hit
:The Stun Gauge can increase again even during combos, if there is enough time inbetween hits or if a hit deals 0 stun damage.
:''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if to safety shift is therefore a vital aspect of KOFXI's gameplay.''
:''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if to safety shift is therefore a vital aspect of KOFXI's gameplay.''


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