Benutzer:KenDeep: Unterschied zwischen den Versionen
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=== Matchups=== | === Matchups=== | ||
===Gameplay Profil=== | ===Gameplay Profil=== | ||
Crush it for just 19,99$! | |||
=== Normals & Command Normals === | === Normals & Command Normals === | ||
====Standing Normals==== | ====Standing Normals==== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |s.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |s.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |s.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |s.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |close.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |close.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |close.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |close.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |s.CD | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
====Crouching Normals==== | ====Crouching Normals==== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |cr.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |cr.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |cr.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Ja | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |cr.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
====Jumping Normals==== | ====Jumping Normals==== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |j.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.CD | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
====Command Moves==== | ====Command Moves==== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |f.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |f.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
=== Special Moves === | === Special Moves === | ||
:'''''Whirlwind Staff''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |Tap A rapidly | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |Tap C rapidly | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''A.Version negiert Projektile und hat kleinere Range. C.Version hat weite Range, dafür in der Animation treffbar. Gibt'n bug und so mit A.Version.'' | |||
:'''''Slicing Spiral Staff''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |dp.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |dp.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''A.Version ist kurz und niedrig, C.Version ist lang und hoch. C.Version hat Invul Frames.'' | |||
:'''''Pole Extension''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |hcf.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |hcf.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |-> qcf.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |-> qcf.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Sehr große Reichweite. C.Version ist langsamer als A.Version, dafür hat C.Version mehr Reichweite als A.Version.'' | |||
:'''''Flying Staff''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |dp.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |dp.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''On Block free combo für Gegner, on hit nur f.A oder 1000 Smashing Staffs - im Corner noch Burning Whirlwind Staff. Lohnt net'' | |||
=== Desperation Moves=== | === Desperation Moves=== | ||
:'''''1000 Smashing Staffs''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |2x qcf.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |2x qcf.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX 2x qcf.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX 2x qcf.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Knockdown.'' | |||
:'''''Burning Whirlwind Staff''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | Meter | |||
! style="width:60px;background-color:#FFB400;" | E.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX qcf.hcb.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX qcf.hcb.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX qcf.hcb.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |MAX qcf.hcb.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Nein | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Ein Whirlwind mit Feuer.'' | |||
=== Combos === | === Combos === | ||
=== Externe Links === | === Externe Links === | ||
=== Navigation === | === Navigation === | ||
==Leona== | ==Leona== |
Version vom 19. September 2010, 21:31 Uhr
IMMA MAAAAAAANIAC, MAAAAAAAAAAANIAC, WOOHOOHOOOOOOOO!
Persönliche TASK-Liste
- TASK 1: KoF98 UM HUD
- 1.1: Vorarbeiten DONE
- 1.2: Auf Grammatikalische sowie Inhaltliche Fehler überprüfen. DONE
- 1.3: In-foogen. DONE
- TASK 2: Kim Kaphwan 98 Wiki schreiben & ergänzen.
- 2.1: Vorarbeiten YAPTA DE HOREAP
- 2.2: Auf Grammatikalische sowie Inhaltliche Fehler überprüfen. Scheint soweit in Ordnung zu sein.
- 2.3.1: Mit anderen Quellen vergleichen. Gestrichen, da keine zuverlässigen Quellen per Google ergooglebar sind - Matchvids sollten genügen
- 2.3.2: Gegebenenfalls nachbearbeiten.
- 2.4: In-foogen. GOGOGO
- TASK 3: Rumwirbeln. ALWAYS DONE
- TASK IRGENDWO DAZWISCHEN: Potraits zu den einzelnen Char-Seiten einfügen. HDSM-CANCEL , kuroko-schweins macht schon - he is behinnar, behinnar is you!
- ID.1: Sprites rippen. KYO|BENI|DAIMON|TERRY|KIM
- ID.2: Sprites hochladen. KYO|BENI|DAIMON|TERRY|KIM
- ID.3: Sprites in den jeweiligen Artikeln einfügen.
- TASK 4: Chars wo noch nichts eingetragen ist mit Moves füllen(Ohne Beschreibung)
- 4: Billy
- 4: Leona
- 4: Ralf
- 4: Clark
- 4: Chang
- 4: Choi(... meh :/)
- 4: Vice
- 4: Telly
- 4: Andy
- 4: Joe
- 4: Sie Kensou
- 4: Chin
- 4: Shermie
- 4: Chris
- 4: Heidern
- 4: Takuma
- 4: Saisyu
- 4: Ryo
- 4: Robert
- 4: Mai
- 4: King
- 4: Mary
- 4: Billy
- 4: Lucky
- 4: Brian
- TASK 5: Alle Chars mit allen Hitboxen rippen(Experimentell)
- 5.1: Kim
- 5.2: Kyo
- 5.3: Terry
- 5.4: Yamazaki
- 5.5: Gotta see how it is
Billy Mays here!
{{{name}}} | |
({{{jname}}}) | |
![]() |
Matchups
Gameplay Profil
Crush it for just 19,99$!
Normals & Command Normals
Standing Normals
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
s.A | Ja | ||||||
s.B | Nein | ||||||
s.C | Nein | ||||||
s.D | Nein | ||||||
close.A | Ja | ||||||
close.B | Ja | ||||||
close.C | Ja | ||||||
close.D | Ja | ||||||
s.CD | Ja |
Crouching Normals
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
cr.A | Nein | ||||||
cr.B | Nein | ||||||
cr.C | Ja | ||||||
cr.D | Nein |
Jumping Normals
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
j.A | Nein | ||||||
j.B | Nein | ||||||
j.C | Nein | ||||||
j.D | Nein | ||||||
j.CD | Nein |
Command Moves
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
f.A | Nein | ||||||
f.B | Nein |
Special Moves
- Whirlwind Staff
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
Tap A rapidly | Nein | ||||||
Tap C rapidly | Nein |
- A.Version negiert Projektile und hat kleinere Range. C.Version hat weite Range, dafür in der Animation treffbar. Gibt'n bug und so mit A.Version.
- Slicing Spiral Staff
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
dp.A | Nein | ||||||
dp.C | Nein |
- A.Version ist kurz und niedrig, C.Version ist lang und hoch. C.Version hat Invul Frames.
- Pole Extension
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
hcf.A | Nein | ||||||
hcf.C | Nein | ||||||
-> qcf.C | Nein | ||||||
-> qcf.A | Nein |
- Sehr große Reichweite. C.Version ist langsamer als A.Version, dafür hat C.Version mehr Reichweite als A.Version.
- Flying Staff
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
dp.B | Nein | ||||||
dp.D | Nein |
- On Block free combo für Gegner, on hit nur f.A oder 1000 Smashing Staffs - im Corner noch Burning Whirlwind Staff. Lohnt net
Desperation Moves
- 1000 Smashing Staffs
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
2x qcf.A | Nein | ||||||
2x qcf.C | Nein | ||||||
MAX 2x qcf.A | Nein | ||||||
MAX 2x qcf.C | Nein |
- Knockdown.
- Burning Whirlwind Staff
Variante | Startup | Active | Recovery | Dmg | Cancel | Meter | E.Meter |
---|---|---|---|---|---|---|---|
MAX qcf.hcb.A | Nein | ||||||
MAX qcf.hcb.C | Nein | ||||||
MAX qcf.hcb.A | Nein | ||||||
MAX qcf.hcb.C | Nein |
- Ein Whirlwind mit Feuer.
Combos
Externe Links
Leona
{{{name}}} | |
({{{jname}}}) | |
![]() |
Matchups
Gameplay Profil
ENSENGA - owait
Normals & Command Normals
Standing Normals
- s.A:
- s.B:
- s.C:
- s.D:
- s.CD:
- close.A:
- close.B:
- close.C:
- close.D:
Crouching Normals
- cr.A:
- cr.B:
- cr.C:
- cr.D:
Jumping Normals
- j.A:
- j.B:
- j.C:
- j.D:
Command Moves
- f.A:
- f.B:
- f.C: Throw.
- f.D: Throw.