Vorlage:Cammy SF4 Cannon Strike: Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
| Zeile 6: | Zeile 6: | ||
! style="width:60px;background-color:#FFD800;" | Block | ! style="width:60px;background-color:#FFD800;" | Block | ||
! style="width:60px;background-color:#FFD800;" | Hit | ! style="width:60px;background-color:#FFD800;" | Hit | ||
! style="width:60px;background-color:#FFB400;" | | ! style="width:60px;background-color:#FFB400;" | Dmg | ||
! style="width:60px;background-color:#FFB400;" | | ! style="width:60px;background-color:#FFB400;" | BDmg | ||
! style="width:60px;background-color:#FFB400;" | Ratio | ! style="width:60px;background-color:#FFB400;" | Ratio | ||
! style="width:60px;background-color:#FFB400;" | Stun | ! style="width:60px;background-color:#FFB400;" | Stun | ||
! style="width:60px;background-color:#FFB400;" | Meter | ! style="width:60px;background-color:#FFB400;" | Meter | ||
! style="width:60px;background-color:#FFB400;" | EMeter | |||
! style="width:60px;background-color:#FF9000;" | SCancel | ! style="width:60px;background-color:#FF9000;" | SCancel | ||
|- | |- | ||
| Zeile 24: | Zeile 25: | ||
| style="background-color:#F9F9F9;" |100 | | style="background-color:#F9F9F9;" |100 | ||
| style="background-color:#F9F9F9;" |10/40/20 | | style="background-color:#F9F9F9;" |10/40/20 | ||
| style="background-color:#F9F9F9;" |20/10 | |||
| style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | | style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | ||
|- | |- | ||
| Zeile 37: | Zeile 39: | ||
| style="background-color:#F9F9F9;" |100 | | style="background-color:#F9F9F9;" |100 | ||
| style="background-color:#F9F9F9;" |10/40/20 | | style="background-color:#F9F9F9;" |10/40/20 | ||
| style="background-color:#F9F9F9;" |20/10 | |||
| style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | | style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | ||
|- | |- | ||
| Zeile 50: | Zeile 53: | ||
| style="background-color:#F9F9F9;" |100 | | style="background-color:#F9F9F9;" |100 | ||
| style="background-color:#F9F9F9;" |10/40/20 | | style="background-color:#F9F9F9;" |10/40/20 | ||
| style="background-color:#F9F9F9;" |20/10 | |||
| style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | | style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | ||
|- | |- | ||
| Zeile 63: | Zeile 67: | ||
| style="background-color:#F9F9F9;" |100 | | style="background-color:#F9F9F9;" |100 | ||
| style="background-color:#F9F9F9;" |N/A | | style="background-color:#F9F9F9;" |N/A | ||
| style="background-color:#F9F9F9;" |20/10 | |||
| style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | | style="background-color:#F9F9F9;" |<span style="color:red">Nein</span> | ||
|} | |} | ||
Version vom 4. Dezember 2009, 23:34 Uhr
| Variante | Startup | Active | Total | Block | Hit | Dmg | BDmg | Ratio | Stun | Meter | EMeter | SCancel |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cannon Strike (LK) | 12 | N/A | N/A | N/A | N/A | 70 | 17 | 4,11:1 | 100 | 10/40/20 | 20/10 | Nein |
| Cannon Strike (MK) | 12 | N/A | N/A | N/A | N/A | 70 | 17 | 4,11:1 | 100 | 10/40/20 | 20/10 | Nein |
| Cannon Strike (HK) | 12 | N/A | N/A | N/A | N/A | 70 | 17 | 4,11:1 | 100 | 10/40/20 | 20/10 | Nein |
| Cannon Strike (EX) | 12 | N/A | N/A | N/A | N/A | 80 | 20 | 4:1 | 100 | N/A | 20/10 | Nein |