Vorlage:Cammy SF4 Crouching Normals: Unterschied zwischen den Versionen

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! style="width:60px;background-color:#D9D9D9;" | Variante
! style="width:60px;background-color:#D9D9D9;" | Variante
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#FFD800;" | Aktiv
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#FFD800;" | Total
! style="width:60px;background-color:#FFD800;" | Total
! style="width:60px;background-color:#FFD800;" | Block
! style="width:60px;background-color:#FFD800;" | Block
! style="width:60px;background-color:#FFD800;" | Hit
! style="width:60px;background-color:#FFD800;" | Hit
! style="width:60px;background-color:#FFB400;" | Schaden
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#FFB400;" | Meter
! style="width:60px;background-color:#FFB400;" | Meter

Version vom 28. November 2009, 18:22 Uhr

Variante Startup Active Total Block Hit Damage Stun Meter Cancel
cLP 3 2 12 +1 +4 20 50 20 Ja
cMP 5 4 18 0 +3 65 100 40 Ja
cHP 6 4 21 +2 +7 110 200 60 Nein
cLK 3 2 14 -1 +2 25 50 20 Ja
cMK 6 4 21 -2 +1 65 100 40 Ja
cHK 7 2 32 -8 N/A 95 150 60 Nein