Test123: Unterschied zwischen den Versionen
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= | = Crimson Viper = | ||
== Basiswerte == | |||
{| cellspacing="1" style="text-align: left; color:black; border: 1px solid #B5B5B5" | {| cellspacing="1" style="text-align: left; color:black; border: 1px solid #B5B5B5" | ||
Zeile 24: | Zeile 26: | ||
|} | |} | ||
== Variant #1 == | |||
{| cellspacing="1" style="text-align: left; color:black; border: 1px solid #B5B5B5" | {| cellspacing="1" style="text-align: left; color:black; border: 1px solid #B5B5B5" | ||
Zeile 46: | Zeile 49: | ||
| style="background-color:#F9F9F9;" |60 | | style="background-color:#F9F9F9;" |60 | ||
| style="background-color:#F9F9F9;" |370 | | style="background-color:#F9F9F9;" |370 | ||
|} | |||
== Variant #2 == | |||
{| cellspacing="1" style="text-align: left; color:black; border: 1px solid #B5B5B5" | |||
! style="width:200px;background-color:#D9D9D9;" | Beschr. | |||
! style="width:130px;background-color:#D9D9D9;" | Hit #1 FA3 | |||
! style="width:130px;background-color:#D9D9D9;" | Hit #2 cLP | |||
! style="width:130px;background-color:#D9D9D9;" | Hit #3 cMP | |||
! style="width:130px;background-color:#D9D9D9;" | Hit #4 HK Flashkick | |||
! style="width:130px;background-color:#D9D9D9;" | Ergebnis | |||
|- | |||
| style="background-color:#F9F9F9;" |Variant #2 Damage | |||
| style="background-color:#F9F9F9;" |140 | |||
| style="background-color:#F9F9F9;" |24 | |||
| style="background-color:#F9F9F9;" |49 | |||
| style="background-color:#F9F9F9;" |96 | |||
| style="background-color:#F9F9F9;" |309 | |||
|- | |||
| style="background-color:#F9F9F9;" |Variant #2 Stun | |||
| style="background-color:#F9F9F9;" |200 | |||
| style="background-color:#F9F9F9;" |40 | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" |120 | |||
| style="background-color:#F9F9F9;" |430 | |||
|} | |} |
Version vom 14. November 2009, 19:07 Uhr
Crimson Viper
Basiswerte
Beschr. | Hit #1 FA3 | Hit #2 cLP | Hit #3 cMP | Hit #4 HK Flashkick | Ergebnis |
---|---|---|---|---|---|
Einzellwerte für DMG ohne DR: | 140 | 30 | 70 | 160* | |
Einzellwerte für Stun ohne DR: | 200 | 50 | 100 | 200 |
Variant #1
Beschr. | Hit #1 FA3 | Hit #2 cLP | Hit #3 cMP | Hit #4 HK Flashkick | Ergebnis |
---|---|---|---|---|---|
Variant #1 Damage | 140 | 24 | 49 | 42 | 255 |
Variant #1 Stun | 200 | 40 | 70 | 60 | 370 |
Variant #2
Beschr. | Hit #1 FA3 | Hit #2 cLP | Hit #3 cMP | Hit #4 HK Flashkick | Ergebnis |
---|---|---|---|---|---|
Variant #2 Damage | 140 | 24 | 49 | 96 | 309 |
Variant #2 Stun | 200 | 40 | 70 | 120 | 430 |