Shizumaru(SS6)
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Shizumaru 緋雨閑丸 | |
Tiers & Ranking | |
Tier: | S |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Normals
- diagonal j.3C: opens his umbrella.
Specials
- Wall 3/9: Triangle Jump.
- 236S: Projectile.
- 623S: Shoryuken.
- 214S: Twirls umbrella. Sucks in.
- 236D: Reflects projectiles & has a physical hit.
- 421A: Rekka starter.
- >421B: Overhead, does not combo. Soft knockdown.
- >421C: Low, does not combo. Soft knockdown.
- [S]/[D]/[E]: Hold any button, then release. Button can be switched on the fly. Long charges cause a very powerful hit.
- j.2D: Bounces off the opponent
- 4/2/6:' Choose direction for further bounces
- while falling 8A: Floats with umbrella.
- >2: cancels float. Full air options after, including another float.
- >4/6: can steer while falling
- >AB: Followup that looks like 214S.
- 6321464E (SS2): SD Transformation.
Supers
- 緋刀流禁じ手 暴雨狂風斬: 236AB: hard knockdown.
- 緋刀流 暴雨円殺陣: 236BC / 6463214BC (SS2): Shoryureppa. Soft knockdown.