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Zeile 15: |
Zeile 15: |
| *[[Ell Blue(XZ)|Ell Blue]] | | *[[Ell Blue(XZ)|Ell Blue]] |
| *[[Kuraki Kaoru(XZ)|Kuraki Kaoru]] | | *[[Kuraki Kaoru(XZ)|Kuraki Kaoru]] |
| | *[[Legend(XZ)|Legend]] |
| *[[Shanwoo(XZ)|Shanwoo]] | | *[[Shanwoo(XZ)|Shanwoo]] |
| *[[T.K.(XZ)|Tsukikage Arashi (T.K.)]] | | *[[T.K.(XZ)|Tsukikage Arashi (T.K.)]] |
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| '''Codename: Ryouken'''
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| '''Specials:'''
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| *236P:''' Projektil. A langsam, C schnell. Button kann gehalten werden, nach einer Weile wird er Schuss automatisch ausgelöst, und hat dann 2 Hits.
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| '''Combos:'''
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| *1. j.C,\/,C,6A,63214D, 236C (on the 3rd hit), 236236P/214214K/623C (3 Hits). Comboing into 63214D only works if you are really close, otherwise the first hit will whiff. To connect the 623C midscreen, you have to dash a little.
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| *2. 2B,2A,6A,63214D, 236C (on the 3rd hit), 236236P/214214K/623C (3 Hits). For notes, see the above combo.
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| *3. j.C,\/,C,6A,623K, 623C (3 Hits) or 236236P. Depending on your distance to the corner, your opponent might or might not fly behind you before the last hit. This combo deals a little more damage than the 63214D combo, but it can't be followed up fullscreen.
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| *4. into corner j.C,\/,C,6A,623K, instant smalljump j.2C (2 Hits), \/, 214214K/236236P/623C(3 Hits). Only works if your spacing to the corner is right, probably not worth the effort.
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| *5. j.C,\/,C,6A,63214D, 236C (during the 3rd hit), 41236,41236+PP (hidden Super, costs 2 Stocks). The super deals more damage standalone than the other supers, but the damage in combos is pretty terrible.
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| *6. Air-to-Air j.2C(2 Hits),\/, 623C (3 Hits)
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| *7. Air-to-Air j.2C(2 Hits),\/, smalljump instant j.2C (2 Hits),\/, 623C (3 Hits). You can also super instead of SRK, of course.
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| *8. Air-to-Air j.2C(2 Hits),\/, smalljump instant j.2C (2 Hits),\/, 236236P
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