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:236B/D and 3B both go under Kensou's projectile and his dash punch, which is very strong and should be abused. | :236B/D and 3B both go under Kensou's projectile and his dash punch, which is very strong and should be abused. | ||
:Whenever you see Kensou use 2D on block, try to use 236B in return and cancel into 6A>214B on hit or guard for either a combo or advantage. | :Whenever you see Kensou use 2D on block, try to use 236B in return and cancel into 6A>214B on hit or guard for either a combo or advantage. | ||
:Once the Kensou player uses sweeps in neutral to defend against 236B/D, you can start high- jumping at him with j.C, which is difficult to defend against. | :Once the Kensou player uses sweeps in neutral to defend against 236B/D, you can start high- jumping at him with j.C, which is difficult to defend against and even beats Kensou's Shoryuken at times. | ||
== Links == | == Links == |
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