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K (→Combos) |
K (→Combos) |
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'''Basic Combos''' | '''Basic Combos''' | ||
* | *2B,6A, 214A, link C(c)(2 hits), [4],6A, j.CD or hyperhop j.D, reset: bnb, this is also the default "command"-combo | ||
* | *2B,6A, 214A, link C(c)(2 hits), [4],6A, delay 2C, 214B-6C: Corner version of the BnB. The 214K-6C is a juggle anywhere. | ||
* | *2B,6A,214A, link C(c)(2 hits), (...6A,...) 41236P~, Quick Shift Quick Shift Setup. | ||
* | *out of Quick Shift j.B or j.C,\/,C(f),[4],6A, [j.CD] or [hyperhop j.D,\/ 214B-6C]: Combo out of Quick Shift. The 214B-6C ender needs a certain distance to the corner. | ||
** | **after 6C: Quick Shift again | ||
* | *orner 623Cx5, 2C,214B-6C, [link 236236P]: ''[0-1 Super]'' Max damage in the corner without shift or LDM. To connect the super, the 214K-6C must hit as early as possible. | ||
'''Other Combos''' | '''Other Combos''' | ||
* | *Corner combo into [4],6A, 5A whiff, 5A>214B>6C, link 236236P: ''[1 Super]'' [https://youtu.be/0dHjeSy0tJo?t=754 Source] | ||
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