19.072
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Zeile 425: | Zeile 425: | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |F1-4 invul. F5-13 | | style="background-color:#F9F9F9;" |F1-4 invul. F5-13 above leg invul & CH-state. F14-20 upper body invul. F21 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236D''' | | style="background-color:#F9F9F9;" |'''236D''' | ||
Zeile 433: | Zeile 433: | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |F1-6 invul. F7-20 | | style="background-color:#F9F9F9;" |F1-6 invul. F7-20 above leg invul & CH-state. F21-26 upper body invul. F27+28 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''214B''' | ||
Zeile 441: | Zeile 441: | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |F1-6 invul. F7-11 upper body invul + | | style="background-color:#F9F9F9;" |F1-6 invul. F7-11 upper body invul + CH-state. F12-15 upper body invul. F16-17 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214D''' | | style="background-color:#F9F9F9;" |'''214D''' | ||
Zeile 449: | Zeile 449: | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |F1-8 invul. F9-17 upper body invul + | | style="background-color:#F9F9F9;" |F1-8 invul. F9-17 upper body invul + CH-state. F18-21 upper body invul. F22+23 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236K>6A''' | | style="background-color:#F9F9F9;" |'''236K>6A''' | ||
Zeile 481: | Zeile 481: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |GC(+0) | | style="background-color:#F9F9F9;" |GC(+0) | ||
| style="background-color:#F9F9F9;" |Guard Crush (2nd Hit). | | style="background-color:#F9F9F9;" |Guard Crush (2nd Hit). above leg invul during startup. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214K>6C''' | | style="background-color:#F9F9F9;" |'''214K>6C''' | ||
Zeile 489: | Zeile 489: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-14 | | style="background-color:#F9F9F9;" |-14 | ||
| style="background-color:#F9F9F9;" |Juggle Anywhere. F1-6 | | style="background-color:#F9F9F9;" |Juggle Anywhere. F1-6 above feet invul. | ||
|- | |- | ||
|} | |} | ||
Zeile 509: | Zeile 509: | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |F1-6 | | style="background-color:#F9F9F9;" |F1-6 invul. F7-12 above leg invul & CH-state. F13+14 upper body invul + Counter Hit State. Button can be held to extend the state from F7-12. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214P>6K''' | | style="background-color:#F9F9F9;" |'''214P>6K''' | ||
Zeile 533: | Zeile 533: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-22 | | style="background-color:#F9F9F9;" |-22 | ||
| style="background-color:#F9F9F9;" |Launcher, Special Cancel. F1-3 invul. F4-7 | | style="background-color:#F9F9F9;" |Launcher, Special Cancel. F1-3 invul. F4-7 above feet invul. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214P>4P''' | | style="background-color:#F9F9F9;" |'''214P>4P''' | ||
Zeile 561: | Zeile 561: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |+1 | | style="background-color:#F9F9F9;" |+1 | ||
| style="background-color:#F9F9F9;" |Launcher | | style="background-color:#F9F9F9;" |Launcher. Hitbox 56x112px (better than 46C). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''[4],6C''' | | style="background-color:#F9F9F9;" |'''[4],6C''' | ||
Zeile 569: | Zeile 569: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-1 | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" |Launcher. More damage & higher launch than A-Version. Hitbox 48x112px (worse than 46A). | | style="background-color:#F9F9F9;" |Launcher. Does not combo from heavy attacks. More damage & higher launch than A-Version. Hitbox 48x112px (worse than 46A). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623A''' | | style="background-color:#F9F9F9;" |'''623A''' | ||
Zeile 601: | Zeile 601: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-15 | | style="background-color:#F9F9F9;" |-15 | ||
| style="background-color:#F9F9F9;" |F1- | | style="background-color:#F9F9F9;" |F1-5 invul. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2141236C''' | | style="background-color:#F9F9F9;" |'''2141236C''' | ||
Zeile 609: | Zeile 609: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-20 | | style="background-color:#F9F9F9;" |-20 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |F1-15 invul. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236P''' | | style="background-color:#F9F9F9;" |'''236236P''' |
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