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(→Combos) |
(→Combos) |
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'''Anti-Air:''' | '''Anti-Air:''' | ||
*CH | *2C(CH) (maximal halber Screen zur Ecke), 5C, j.B,j.214B,9C, j.B, delay j.A,\/,D~2C,6C, walk back, delay 2C,6B(2),5B,2C, (superjump oder normal jump)j.B,dj.B,dj.C (4469 Damage) | ||
**236236C: (5589 Damage, 50% Heat)<br/> | **236236C: (5589 Damage, 50% Heat)<br/> | ||
''geht gegen: Makoto, xx. Quelle: [http://www.youtube.com/watch?v=9_sM9FnJoNw&#t=6m22s 4/15/11 BBCS2 Tachikawa Singles Part 2 of 3])'' | ''geht gegen: Makoto, xx. Quelle: [http://www.youtube.com/watch?v=9_sM9FnJoNw&#t=6m22s 4/15/11 BBCS2 Tachikawa Singles Part 2 of 3])'' | ||
*6A(CH),5C,... | |||
'''Corner Combos:''' | '''Corner Combos:''' | ||
*6C,2C,6B(2),2C,2147B,2D,\/,236B,delay 236A,236B,delay C,j.B,delay j.B,\/,5B, j.A,A,A,dj.D~C (4584 Damage) ''geht gegen Makoto, xx'' | *nahe der Ecke gegen geduckten Gegner 5B,5C,236C,9D,j.B,delay j.A,\/,D~2C,6B(2),2C,6C, 2147B,2D,\/,236B, delay 236A,236B, 7C, j.D~B,dj.B,dj.C (3964 Damage) ''geht gegen Makoto, xx'' | ||
*Corner 6C,2C,6B(2),2C,2147B,2D,\/,236B,delay 236A,236B,delay C,j.B,delay j.B,\/,5B, j.A,A,A,dj.D~C (4584 Damage) ''geht gegen Makoto, xx'' | |||
**236236C (5704 Damage, 50% Heat) | **236236C (5704 Damage, 50% Heat) | ||
besseres Corner-Element bei zu vielen Hits siehe [http://www.youtube.com/watch?v=w1-D5I3e7m0&#t=7m26s hier]. | besseres Corner-Element bei zu vielen Hits siehe [http://www.youtube.com/watch?v=w1-D5I3e7m0&#t=7m26s hier]. | ||
*[Throw/Wolf 236D],2C,6B(2),2C,6C, walk back, 2C,2147B,2D,\/,delay 236B,delay 236A, delay 236B,C,j.D~B,dj.B,dj.C(4116/4146 Damage) ''geht gegen Makoto, Hazama, xx'' | *Corner [Throw/Wolf 236D],2C,6B(2),2C,6C, walk back, 2C,2147B,2D,\/,delay 236B,delay 236A, delay 236B,C,j.D~B,dj.B,dj.C(4116/4146 Damage) ''geht gegen Makoto, Hazama, xx'' | ||
**236236C (5236/5266 Damage, 50% Heat) | **236236C (5236/5266 Damage, 50% Heat) | ||
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