19.100
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*Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke) 7D, delay j.B,\/,5B, j.B,3D,j.A,\/,D~5B,2C, j.B,dj.B,dj.C (3279 Damage, geht gegen: Makoto, xxx) | *Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke) 7D, delay j.B,\/,5B, j.B,3D,j.A,\/,D~5B,2C, j.B,dj.B,dj.C (3279 Damage, geht gegen: Makoto, xxx) | ||
*Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke),236B, delay j.C, j.B, link j.B,\/, 5B, j.B,3C,j.A,\/,D~2C, dann: | *Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke),236B, delay j.C, j.B, link j.B,\/, delay 5B, j.B,3C,j.A,\/,D~2C, dann: | ||
** j.D~A,A,A, dj.D~C (3383 Damage) | ** j.D~A,A,A, dj.D~C (3383 Damage) | ||
** j.B,dj.B,dj.C (3444 Damage) | ** j.B,dj.B,dj.C (3444 Damage) | ||
***j.236236C (4564 Damage, 50% Heat) <br/> | ***j.236236C (4564 Damage, 50% Heat) <br/> | ||
''Anmerkungen: geht gegen Makoto, xx, xx | ''Anmerkungen: geht gegen Makoto, xx, xx.'' | ||
== BnBs == | == BnBs == | ||
*Maximal 2 Hits, 236A, RC, 2C,6B(2),5C,236C, 9D, j.A,j.236A,j.236B, delay C, j.B, link j.B,\/, (optional: delay) 5B, j.A,A,A, dj.D~j.C (3857 Damage, 50% Heat) | |||
**j.236236C (4977 Damage, 100% Heat) | |||
*Combo in 236A, | *Combo gegen geduckten Gegner in 5C,236C, 9D, j.A,j.236A,j.236B, delay C, j.B, link j.B,\/, delay 5B, j.B,j.3C,j.A,\/,5B, j.A,A,A, dj.D~j.C (3112 Damage) | ||
**j.236236C (xx Damage, 50% Heat) | |||
*Maximal 2 Hits, 236A, RC, 2C,6B(2),5C,236C, 9D, j.B,j.3D,j.A,\/,D~B,2C,sj.B,214B, 9D, delay j.D~j.B,dj.B,dj.C (Mission Mode Combo) | |||
'''Wolf:''' | '''Wolf:''' |
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