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== Notable Normals == | == Notable Normals == | ||
*'''66B:''' puts you airborne, can be kara-cancelled into air specials. | |||
*'''2C:''' launches and puts you airborne, can be followed up with eg. j.1236S. | |||
==Specials== | ==Specials== | ||
:'''Wall 3/9:''' Triangle Jump. | :'''Wall 3/9:''' Triangle Jump. | ||
:'''j.1236S:''' spin move, retains momentum. | |||
:'''j.214D:''' air-to-ground hit-grab. Overhead. Can crossup. | |||
:'''j.623S:''' bubble. Invulnerability. can hold a direction after to change fall angle. | |||
:'''j.421S:''' Projectile rain. | |||
:'''j.236D:''' Divekick straight down with soft knockdown. Used eg. for fake crossups. | |||
:'''j.1/2/3D:''' Command crossup. | |||
:'''6464642E (SS2):''' SD Transformation. | :'''6464642E (SS2):''' SD Transformation. | ||
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:'''月天法界: j.236AB:''' Air super. | :'''月天法界: j.236AB:''' Air super. | ||
:'''天翔月: 236BC / 2142143BC (SS2):''' | :'''天翔月: j.236BC / j.2142143BC (SS2):''' Overhead. Soft knockdown. | ||
== stuff == | == stuff == |
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