Shion(KOFXI): Unterschied zwischen den Versionen

Shorten notes on 3D and 2B>2D
(Note optional extra 2B rep before 2B>2D, and undocumented 5D(f) follow-up from 3D)
(Shorten notes on 3D and 2B>2D)
Zeile 67: Zeile 67:
| 2B>2B || || || || ||5||6||4||6||4||8|| || || ||Follow-up to 2B. Guide name: 前掃腿. Special/Super/LDM-cancelable.
| 2B>2B || || || || ||5||6||4||6||4||8|| || || ||Follow-up to 2B. Guide name: 前掃腿. Special/Super/LDM-cancelable.
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| (2B>)2B>2D || || || || ||6||8||3||4||4||10|| || || ||Follow-up to 2B. The leading (2B>) is optional — works as plain 2B>2D, or with an extra 2B rep first (2B>2B>2D). Launcher. Guide name: 牙弓腿 (shown as 穿弓腿 on the in-game movelist).
| (2B>)2B>2D || || || || ||6||8||3||4||4||10|| || || ||Follow-up to 2B. Launcher. Guide name: 牙弓腿 (shown as 穿弓腿 on the in-game movelist).
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| 3D || || || || ||14||18||10||12||10||14|| || || ||Standalone hit. Guide name: 流錘箭. Leads into a brief follow-up window, see 3D>4D/3D>6D. 5D(f) can also be done as a follow-up from this window — not listed as an option on the in-game movelist.
| 3D || || || || ||14||18||10||12||10||14|| || || ||Hit that enters stance. Guide name: 流錘箭. Can be cancelled into 5D(f).
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| 3D>4D || || || || ||14||18||12||14||14||14|| || || ||Follow-up to 3D. Hits upward. Guide name: 流錘箭(上方). Also directly accessible from 5D(f) per the in-game movelist.
| 3D>4D || || || || ||14||18||12||14||14||14|| || || ||Follow-up to 3D. Hits upward. Guide name: 流錘箭(上方). Also directly accessible from 5D(f) per the in-game movelist.
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