21.992
Bearbeitungen
(Frame data update (automated)) |
(Frame data update (automated)) |
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| Zeile 27: | Zeile 27: | ||
==Frame Data== | ==Frame Data== | ||
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br> | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+Short List | |+Short List | ||
|- | |- | ||
! Move !! S!! A!! Hit!! Grd!! Note | ! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note | ||
|- | |- | ||
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +30 </span> || / ||Hard knockdown. Turns the opponent around (can corner crossup after). | | '''Throw''' || 1 || 1 || <span style="color: blue;"> +30 </span> || / || 16|| 0|| 0|| 0|| 0|| 0|| || || ||Hard knockdown. Turns the opponent around (can corner crossup after). | ||
|- | |- | ||
| 5A(c) || 5 || 2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | | 5A(c) || 5 || 2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || 5|| 7|| 6|| 7|| 6|| 8|| || || || | ||
|- | |- | ||
| 5A(f) || 6 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> ||No hurtbox on head F1-4. | | 5A(f) || 6 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || 6|| 8|| 8|| 10|| 8|| 8|| || || ||No hurtbox on head F1-4. | ||
|- | |- | ||
| 5B(c) || 5 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||F3+4 no hurtbox on body (only raised leg & head). | | 5B(c) || 5 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> || 7|| 9|| 8|| 10|| 6|| 8|| || || ||F3+4 no hurtbox on body (only raised leg & head). | ||
|- | |- | ||
| 5B(f) || 8 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || | | 5B(f) || 8 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || 7|| 9|| 8|| 10|| 8|| 8|| || || || | ||
|- | |- | ||
| 5C(c) || 6 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || | | 5C(c) || 6 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || 13|| 16|| 14|| 16|| 11|| 14|| || || || | ||
|- | |- | ||
| 5C(f) || 12 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> || | | 5C(f) || 12 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> || 14|| 18|| 15|| 17|| 12|| 14|| || || || | ||
|- | |- | ||
| 5D(c) || 5 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> || | | 5D(c) || 5 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> || 15|| 19|| 15|| 17|| 12|| 14|| || || || | ||
|- | |- | ||
| 5D(f) || 14 || 5|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> ||F4-6 Invul on feet. F7-12 Invul on legs. F13-18 airborne & invul on feet. F19-21 airborne & invul on legs. F22-34 standing recovery. | | 5D(f) || 14 || 5|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || 13|| 17|| 18|| 20|| 14|| 14|| || || ||F4-6 Invul on feet. F7-12 Invul on legs. F13-18 airborne & invul on feet. F19-21 airborne & invul on legs. F22-34 standing recovery. | ||
|- | |- | ||
| 5E || 15 || 3|| KD|| <span style="color: red;">-1</span> ||Invul on feet F13-24. F25-36 standing recovery. | | 5E || 15 || 3|| KD|| <span style="color: red;">-1</span> || 16|| 20|| 12|| 14|| 14|| 16|| || || ||Invul on feet F13-24. F25-36 standing recovery. | ||
|- | |- | ||
| GC || 5 || 8|| KD|| <span style="color: red;">-18</span> ||F1-12 invul. | | GC || 5 || 8|| KD|| <span style="color: red;">-18</span> || 5|| 5|| 0|| 0|| 0|| 0|| || || ||F1-12 invul. | ||
|- | |- | ||
| 6B || 14 || 3|| <span style="color: red;">-8</span>|| <span style="color: red;">-9</span> ||Special cancel. F1-8 invul on feet. | | 6B || 14 || 3|| <span style="color: red;">-8</span>|| <span style="color: red;">-9</span> || 10|| 13|| 5|| 8|| 12|| 14|| || || ||Special cancel. F1-8 invul on feet. | ||
|- | |- | ||
| Saving Shift || 0 || n*|| KD|| / ||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift || 0 || n*|| KD|| / || 0|| 0|| 0|| 0|| /|| 0|| || || ||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| Backdash|| / || 25 || / || / ||F4-21 invul on feet (3F startup). F22-25 recovery. 178px distance. | | Backdash|| / || 25 || / || / || /|| /|| /|| /|| /|| /|| || || ||F4-21 invul on feet (3F startup). F22-25 recovery. 178px distance. | ||
|- | |- | ||
| 2A || 6 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || | | 2A || 6 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || 5|| 7|| 6|| 7|| 6|| 8|| || || || | ||
|- | |- | ||
| 2B || 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | | 2B || 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || 6|| 8|| 8|| 10|| 6|| 8|| || || || | ||
|- | |- | ||
| 2C || 8 || 3+3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> || | | 2C || 8 || 3+3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> || 13|| 17|| 14|| 16|| 11|| 14|| || || || | ||
|- | |- | ||
| 2D || 9 || 6|| KD|| <span style="color: red;">-8</span> || | | 2D || 9 || 6|| KD|| <span style="color: red;">-8</span> || 13|| 17|| 15|| 17|| 12|| 14|| || || || | ||
|- | |- | ||
| small A || 7 || 11|| /|| / || | | small A || 7 || 11|| /|| / || 7|| 9|| 5|| 6|| 5|| 8|| || || || | ||
|- | |- | ||
| up A || 4 || 3+5|| /|| / ||Unique hitbox | | up A || 4 || 3+5|| /|| / || 5|| 7|| 6|| 7|| 6|| 8|| || || ||Unique hitbox | ||
|- | |- | ||
| j.A || 8 || 9|| /|| / || | | j.A || 8 || 9|| /|| / || 5|| 7|| 6|| 7|| 6|| 8|| || || || | ||
|- | |- | ||
| small B || 5 || 6|| /|| / || | | small B || 5 || 6|| /|| / || 9|| 12|| 7|| 9|| 7|| 8|| || || || | ||
|- | |- | ||
| j.B || 5 || 6|| /|| / || | | j.B || 5 || 6|| /|| / || 7|| 9|| 8|| 10|| 8|| 8|| || || || | ||
|- | |- | ||
| small C || 7 || 3+7|| /|| / || | | small C || 7 || 3+7|| /|| / || 11|| 14|| 13|| 15|| 10|| 14|| || || || | ||
|- | |- | ||
| up C || 7 || 3+7|| /|| / ||2nd hitbox is unique | | up C || 7 || 3+7|| /|| / || 13|| 17|| 14|| 16|| 11|| 14|| || || ||2nd hitbox is unique | ||
|- | |- | ||
| j.C || 7 || 3+7|| /|| / || | | j.C || 7 || 3+7|| /|| / || 13|| 17|| 14|| 16|| 11|| 14|| || || || | ||
|- | |- | ||
| small D || 10 || 5|| /|| / ||Different hitbox than jump D | | small D || 10 || 5|| /|| / || 13|| 17|| 14|| 16|| 11|| 14|| || || ||Different hitbox than jump D | ||
|- | |- | ||
| up D || 7 || 5|| /|| / ||Unique hitbox | | up D || 7 || 5|| /|| / || 13|| 17|| 15|| 17|| 12|| 14|| || || ||Unique hitbox | ||
|- | |- | ||
| j.D || 10 || 5|| /|| / ||Different hitbox than smalljump D | | j.D || 10 || 5|| /|| / || 13|| 17|| 15|| 17|| 12|| 14|| || || ||Different hitbox than smalljump D | ||
|- | |- | ||
| small E || 15 || 5|| /|| / ||Same hitbox as j.E | | small E || 15 || 5|| /|| / || 13|| 17|| 9|| 11|| 8|| 16|| || || ||Same hitbox as j.E | ||
|- | |- | ||
| j.E || 17 || 5|| /|| / ||Same hitbox as smalljump E | | j.E || 17 || 5|| /|| / || 14|| 18|| 10|| 12|| 10|| 16|| || || ||Same hitbox as smalljump E | ||
|- | |- | ||
| j.2D || 14 || 2*n|| /|| / ||2F active, 2F inactive, alternatingly, until landing. In counter hit state until landing. 19F landing recovery. Allows juggles on air hit (very difficult timing). Earliest possible timing = F6/4 of small/regular jump. | | j.2D || 14 || 2*n|| /|| / || 14|| 15|| 10|| 12|| 10|| 30|| || || ||2F active, 2F inactive, alternatingly, until landing. In counter hit state until landing. 19F landing recovery. Allows juggles on air hit (very difficult timing). Earliest possible timing = F6/4 of small/regular jump. | ||
|- | |- | ||
| 236A || 13 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||Super Cancel. Negates projectiles F13-17 (the whole active time). | | 236A || 13 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> || 12|| 16|| 13|| 15|| 13|| 10/10|| || || ||Super Cancel. Negates projectiles F13-17 (the whole active time). | ||
|- | |- | ||
| 236C || 6 || 5|| <span style="color: red;">-12</span>|| <span style="color: red;">-13</span> ||Super Cancel. Negates projectiles F6-10 (the whole active time). F1-11 Counterhit-State. F12-31 Counterhit-State only on arm. F32-51 regular recovery. | | 236C || 6 || 5|| <span style="color: red;">-12</span>|| <span style="color: red;">-13</span> || 16|| 21|| 14|| 16|| 14|| 10/10|| || || ||Super Cancel. Negates projectiles F6-10 (the whole active time). F1-11 Counterhit-State. F12-31 Counterhit-State only on arm. F32-51 regular recovery. | ||
|- | |- | ||
| j.236A || 8 || 5|| KD|| / ||Can be done from a backdash. Same hitbox as j.236C. F1-26 Counterhit-State. 20F landing recovery. Earliest possible timing = F2 of jump. | | j.236A || 8 || 5|| KD|| / || 14|| 19|| 13|| 15|| 13|| 0/12|| || || ||Can be done from a backdash. Same hitbox as j.236C. F1-26 Counterhit-State. 20F landing recovery. Earliest possible timing = F2 of jump. | ||
|- | |- | ||
| j.236C || 8 || 5|| KD|| / ||Can be done from a backdash. Same hitbox as j.236A. F1-28 Counterhit-State. 22F landing recovery. Earliest possible timing = F2 of jump. | | j.236C || 8 || 5|| KD|| / || 14|| 19|| 13|| 15|| 13|| 0/12|| || || ||Can be done from a backdash. Same hitbox as j.236A. F1-28 Counterhit-State. 22F landing recovery. Earliest possible timing = F2 of jump. | ||
|- | |- | ||
| 236K || 9 || 2|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span> ||Starter. Super Cancel. B- and D Versions have identical frame data, but D-Version deals more damage (9 instead of 8). | | 236K || 9 || 2|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span> || 8/9|| 11/12|| 6|| 8|| 6|| 10/10|| || || ||Starter. Super Cancel. B- and D Versions have identical frame data, but D-Version deals more damage (9 instead of 8). | ||
|- | |- | ||
| 236K>236K || 9/20 || 9|| KD|| <span style="color: red;">-25</span> ||Followup to 236K. F4-15 airborne & invul on feet. F18-37 airborne. Super Cancel on first hit. 28F landing recovery. B- and D Versions have identical frame data, but D-Version deals more damage (13 instead of 11). | | 236K>236K || 9/20 || 9|| KD|| <span style="color: red;">-25</span> || 11/13|| 13/16|| 12|| 14|| 12|| 10/20|| || || ||Followup to 236K. F4-15 airborne & invul on feet. F18-37 airborne. Super Cancel on first hit. 28F landing recovery. B- and D Versions have identical frame data, but D-Version deals more damage (13 instead of 11). | ||
|- | |- | ||
| 214B || 16 || 2*5|| KD|| <span style="color: red;">-5</span> ||All hits knock down / pull in. Can be QSed. F1-7 invul. F43-60 low profile recovery. F61-72 recovery. *=2 frames active, 4 frames inactive alternatingly, 5 times. | | 214B || 16 || 2*5|| KD|| <span style="color: red;">-5</span> || 18|| 24|| 3|| 4|| 21|| 10/2|| || || ||All hits knock down / pull in. Can be QSed. F1-7 invul. F43-60 low profile recovery. F61-72 recovery. *=2 frames active, 4 frames inactive alternatingly, 5 times. | ||
|- | |- | ||
| 214D || 16 || 2*11|| KD|| <span style="color: red;">-14</span> ||First hits do NOT knock down (but have no pushback). Last hit knocks down / pushes back. Can be QSed. F1-5 invul. F80-100 low profile recovery. F101-113 recovery. *=2 frames active, 4 frames inactive alternatingly, 11 times. | | 214D || 16 || 2*11|| KD|| <span style="color: red;">-14</span> || 22|| 24|| 18|| 19|| 42|| 10/10|| || || ||First hits do NOT knock down (but have no pushback). Last hit knocks down / pushes back. Can be QSed. F1-5 invul. F80-100 low profile recovery. F101-113 recovery. *=2 frames active, 4 frames inactive alternatingly, 11 times. | ||
|- | |- | ||
| 214A || 12/32* || 7+7|| KD|| <span style="color: red;">-3</span> ||Negates projectiles during active time. Counterhit-state F1-42. F14-42 crouched hurtbox. F43-62 recovery. *=first/second hit. | | 214A || 12/32* || 7+7|| KD|| <span style="color: red;">-3</span> || 18|| 21|| 10|| 11|| 10|| 8/12|| || || ||Negates projectiles during active time. Counterhit-state F1-42. F14-42 crouched hurtbox. F43-62 recovery. *=first/second hit. | ||
|- | |- | ||
| 214[A] || 8/133* ||1-119* || KD|| / ||Has an extra, unblockable hit during chargeup behind Beni that can be QSed. *1=the first attack unblockable attack / regular 214A start with max charge. *2=min-max hold. In counterhit-state during chargeup, then turns into 214A. | | 214[A] || 8/133* ||1-119* || KD|| / || || || || || || || || || ||Has an extra, unblockable hit during chargeup behind Beni that can be QSed. *1=the first attack unblockable attack / regular 214A start with max charge. *2=min-max hold. In counterhit-state during chargeup, then turns into 214A. | ||
|- | |- | ||
| 214C || 24/50* || 8+7|| KD|| <span style="color: red;">-11</span> ||Negates projectiles during active time. Counterhit-state F1-64. F1-6 above feet invul (72px). F8-20 head NOT in counterhit-state. F21-64 above feet invul (80px). F65-88 recovery. *=first/second hit. | | 214C || 24/50* || 8+7|| KD|| <span style="color: red;">-11</span> || 19|| 21|| 15|| 17|| 25|| 8/20|| || || ||Negates projectiles during active time. Counterhit-state F1-64. F1-6 above feet invul (72px). F8-20 head NOT in counterhit-state. F21-64 above feet invul (80px). F65-88 recovery. *=first/second hit. | ||
|- | |- | ||
| 214[C] || 11/146* ||1-119* || KD|| / ||F1-6 above feet invul (72px) Has an extra, unblockable hit during chargeup (behind Beni). *1=first attack / regular 214C start with max charge. *2=min-max hold. In counterhit-state during chargeup, then turns into 214C. | | 214[C] || 11/146* ||1-119* || KD|| / || || || || || || || || || ||F1-6 above feet invul (72px) Has an extra, unblockable hit during chargeup (behind Beni). *1=first attack / regular 214C start with max charge. *2=min-max hold. In counterhit-state during chargeup, then turns into 214C. | ||
|- | |- | ||
| 236236A || 9/18/26* || 3*5|| KD|| <span style="color: red;">-14</span> ||F1 invul. F2-45 in counterhit-state. F46-61 normal recovery. All 3 hits same hitbox (160*160px). *=first/second/third hit startup. Old jp. data says 12F startup. | | 236236A || 9/18/26* || 3*5|| KD|| <span style="color: red;">-14</span> || 32|| 36|| 0|| 0|| 0|| 0|| || || ||F1 invul. F2-45 in counterhit-state. F46-61 normal recovery. All 3 hits same hitbox (160*160px). *=first/second/third hit startup. Old jp. data says 12F startup. | ||
|- | |- | ||
| 236236C || 5/14/22* || 3*5|| KD|| <span style="color: red;">-18</span> ||F1 invul. F2-41 in Counterhit-State. F42-61 normal recovery. All 3 hits same hitbox (160*160px). | | 236236C || 5/14/22* || 3*5|| KD|| <span style="color: red;">-18</span> || 35|| 39|| 0|| 0|| 0|| 0|| || || ||F1 invul. F2-41 in Counterhit-State. F42-61 normal recovery. All 3 hits same hitbox (160*160px). | ||
|- | |- | ||
| 214214K || 12 || n|| KD|| <span style="color: red;">-32</span> || Projectile. F1+2 invul. F3-63 Counterhit-State (on guard or whiff). F64-78 regular/crouch recovery. Negates projectiles from F10 earlier than the hit). | | 214214K || 12 || n|| KD|| <span style="color: red;">-32</span> || 32|| 32|| 0|| 0|| 0|| 0|| || || || Projectile. F1+2 invul. F3-63 Counterhit-State (on guard or whiff). F64-78 regular/crouch recovery. Negates projectiles from F10 earlier than the hit). | ||
|- | |- | ||
| 236236E || 9 || 33|| KD|| <span style="color: red;">-11</span> ||Juggle anywhere. Massive amount of unique, overlapping hitboxes. F1-10 invul. F11-31 upper body invul. F11-54 Counterhit-State. F55-74 normal recovery. | | 236236E || 9 || 33|| KD|| <span style="color: red;">-11</span> || 56|| 59|| 0|| 0|| 0|| 0|| || || ||Juggle anywhere. Massive amount of unique, overlapping hitboxes. F1-10 invul. F11-31 upper body invul. F11-54 Counterhit-State. F55-74 normal recovery. | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||