21.992
Bearbeitungen
(Frame data update (automated)) |
(Frame data update (automated)) |
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| Zeile 27: | Zeile 27: | ||
==Frame Data== | ==Frame Data== | ||
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br> | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+Short List | |+Short List | ||
|- | |- | ||
! Move !! S!! A!! Hit!! Grd!! Note | ! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note | ||
|- | |- | ||
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +18 </span>* || / ||*=with ukemi. | | '''Throw''' || 1 || 1 || <span style="color: blue;"> +18 </span>* || / ||16||0||0||0||0||0|| || || ||*=with ukemi. | ||
|- | |- | ||
| 5A(c) || 5|| 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||SC | | 5A(c) || 5|| 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||4||8||5||10||5||8|| || || ||SC | ||
|- | |- | ||
| 5A(f) || 7|| 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| | | 5A(f) || 7|| 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||4||8||7||14||7||8|| || || || | ||
|- | |- | ||
| 5B(c) || 7|| 3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||Low Hit. SC | | 5B(c) || 7|| 3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||4||8||7||14||5||8|| || || ||Low Hit. SC | ||
|- | |- | ||
| 5B(f) || 7|| 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>|| | | 5B(f) || 7|| 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>||5||10||7||14||7||8|| || || || | ||
|- | |- | ||
| 5C(c) || 4|| 3+9|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||SC | | 5C(c) || 4|| 3+9|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||8||16||12||24||9||14|| || || ||SC | ||
|- | |- | ||
| 5C(f) || 16|| 6|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>|| | | 5C(f) || 16|| 6|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||9||18||13||26||10||14|| || || || | ||
|- | |- | ||
| 5D(c) || 7|| 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||SC | | 5D(c) || 7|| 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||8||16||12||24||9||14|| || || ||SC | ||
|- | |- | ||
| 5D(f) || 12|| 5|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span>||SC | | 5D(f) || 12|| 5|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span>||9||18||13||26||11||14|| || || ||SC | ||
|- | |- | ||
| 5E || 23|| 13|| KD|| <span style="color: red;">-1</span>||SC | | 5E || 23|| 13|| KD|| <span style="color: red;">-1</span>||16||20||12||14||14||16|| || || ||SC | ||
|- | |- | ||
| GC || 5|| 4|| KD|| <span style="color: red;">-13</span>||F1-8 invul. | | GC || 5|| 4|| KD|| <span style="color: red;">-13</span>||5||5||0||0||0||0|| || || ||F1-8 invul. | ||
|- | |- | ||
| 6B || 19|| 7|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>|| | | 6B || 19|| 7|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||10||20||11||22||9||14|| || || || | ||
|- | |- | ||
| 6B(can) || 15|| 7|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||SC | | 6B(can) || 15|| 7|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||6||12||7||14||5||14|| || || ||SC | ||
|- | |- | ||
| Saving Shift|| 0 || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift|| 0 || n* || / || / || || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| Backdash|| / || 25 || / || / ||F5-21 invul on feet. F22-25 recovery. 176px distance. | | Backdash|| / || 25 || / || / || || || || || || || || || ||F5-21 invul on feet. F22-25 recovery. 176px distance. | ||
|- | |- | ||
| 2A || 6|| 2|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||SC | | 2A || 6|| 2|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||4||8||5||10||5||8|| || || ||SC | ||
|- | |- | ||
| 2B || 6|| 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||SC | | 2B || 6|| 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||4||8||7||14||5||8|| || || ||SC | ||
|- | |- | ||
| 2C || 8|| 3+3|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||SC | | 2C || 8|| 3+3|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||8||16||12||24||9||14|| || || ||SC | ||
|- | |- | ||
| 2D || 14|| 3|| KD|| <span style="color: red;">-2</span>||SC | | 2D || 14|| 3|| KD|| <span style="color: red;">-2</span>||12||24||15||30||12||14|| || || ||SC | ||
|- | |- | ||
| small A|| 5 || 5 || || ||same hitbox as j.A | | small A|| 5 || 5 || || ||3||6||6||12||6||8|| || || ||same hitbox as j.A | ||
|- | |- | ||
| j.A|| 7 || 5 || || ||same hitbox as small A | | j.A|| 7 || 5 || || ||4||8||7||14||7||8|| || || ||same hitbox as small A | ||
|- | |- | ||
| small up B|| 6 || 6 || || ||Same as jump up B | | small up B|| 6 || 6 || || ||3||6||6||12||6||8|| || || ||Same as jump up B | ||
|- | |- | ||
| jump up B|| 6 || 6 || || ||Same as small up B | | jump up B|| 6 || 6 || || ||5||10||7||14||7||8|| || || ||Same as small up B | ||
|- | |- | ||
| small B|| 5 || 5 || || ||Same hitbox as jump B | | small B|| 5 || 5 || || ||3||6||6||12||6||8|| || || ||Same hitbox as jump B | ||
|- | |- | ||
| j.B|| 6 || 5 || || ||Same hitbox as small B | | j.B|| 6 || 5 || || ||5||10||7||14||7||8|| || || ||Same hitbox as small B | ||
|- | |- | ||
| small C|| 6 || 9 || || ||Same hitbox as j.C | | small C|| 6 || 9 || || ||8||16||12||24||9||14|| || || ||Same hitbox as j.C | ||
|- | |- | ||
| j.C|| 7 || 9 || || ||Same hitbox as small C | | j.C|| 7 || 9 || || ||9||18||13||26||10||14|| || || ||Same hitbox as small C | ||
|- | |- | ||
| small up D|| 8 || 8 || || ||Same hitbox as jump up D | | small up D|| 8 || 8 || || ||8||16||12||24||9||14|| || || ||Same hitbox as jump up D | ||
|- | |- | ||
| jump up D|| 10 || 8 || || ||Same hitbox as small up D | | jump up D|| 10 || 8 || || ||9||18||13||26||11||14|| || || ||Same hitbox as small up D | ||
|- | |- | ||
| small D|| 7 || 8 || || ||Same hitbox as j.D. | | small D|| 7 || 8 || || ||8||16||12||24||9||14|| || || ||Same hitbox as j.D. | ||
|- | |- | ||
| j.D|| 8 || 8 || || ||Same hitbox as smalljump D. | | j.D|| 8 || 8 || || ||9||18||13||26||11||14|| || || ||Same hitbox as smalljump D. | ||
|- | |- | ||
| small E|| 10 || 6 || KD|| ||Same hitbox as j.E | | small E|| 10 || 6 || KD|| ||13||17||9||11||9||16|| || || ||Same hitbox as j.E | ||
|- | |- | ||
| j.E|| 12 || 6 || KD|| ||Same hitbox as small E | | j.E|| 12 || 6 || KD|| ||14||18||10||12||10||16|| || || ||Same hitbox as small E | ||
|- | |- | ||
| 236A|| 11 || 2+3* || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||QS. Super Cancel. *=1 Hit, but 2 hurtboxes on the arm. The hitbox is the same. | | 236A|| 11 || 2+3* || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||12||24||10||20||10||10/8|| || || ||QS. Super Cancel. *=1 Hit, but 2 hurtboxes on the arm. The hitbox is the same. | ||
|- | |- | ||
| 236C|| 18 || 6 || KD|| <span style="color: red;">-13</span>||QS. Super Cancel. Can critical hit (random chance). | | 236C|| 18 || 6 || KD|| <span style="color: red;">-13</span>||18||28||11||22||11||10/8|| || || ||QS. Super Cancel. Can critical hit (random chance). | ||
|- | |- | ||
| 236C(crit)|| 12 || 2+6 || KD|| <span style="color: red;">-9</span>||Randomly triggered. QS. Super Cancel. 2 Hits. Invul F2-7. Guard Point F8-11. Combos from light attacks. | | 236C(crit)|| 12 || 2+6 || KD|| <span style="color: red;">-9</span>||48||60||26||39||26||10/16|| || || ||Randomly triggered. QS. Super Cancel. 2 Hits. Invul F2-7. Guard Point F8-11. Combos from light attacks. | ||
|- | |- | ||
| 623A|| 6 || 3+14 || KD|| <span style="color: red;">-23</span>||F1+2 invul. 14F landing recovery. Smaller hurtbox than 623C on second hit (hitbox is the same). | | 623A|| 6 || 3+14 || KD|| <span style="color: red;">-23</span>||12||18||11||22||12||10/8|| || || ||F1+2 invul. 14F landing recovery. Smaller hurtbox than 623C on second hit (hitbox is the same). | ||
|- | |- | ||
| 623C|| 7 || 3+19 || KD|| <span style="color: red;">-32</span>||F1-3 invul. 14F landing recovery. Bigger hurtbox than 623A on second hit (hitbox is the same). | | 623C|| 7 || 3+19 || KD|| <span style="color: red;">-32</span>||14||21||12||24||12||10/8|| || || ||F1-3 invul. 14F landing recovery. Bigger hurtbox than 623A on second hit (hitbox is the same). | ||
|- | |- | ||
| 63214B(1)|| 8* || 3 || /|| /||QS. F1-26 counterhit-state. F3-26 invul on the feet. *=fastest startup (close). | | 63214B(1)|| 8* || 3 || /|| /|| || || || || || || || || ||QS. F1-26 counterhit-state. F3-26 invul on the feet. *=fastest startup (close). | ||
|- | |- | ||
| 63214B(2)|| 10 || 8 || KD|| <span style="color: red;">-22</span>||Second hit. Overhead. Airborne on F1. Landing on F18. | | 63214B(2)|| 10 || 8 || KD|| <span style="color: red;">-22</span>||18||27||20||30||20||10/16|| || || ||Second hit. Overhead. Airborne on F1. Landing on F18. | ||
|- | |- | ||
| 63214D(1)||| 10* || 3 || /|| /||QS. Moves further than B-Version. F1-28 counterhit-state. F5-28 invul on the feet. *=fastest startup (close). | | 63214D(1)||| 10* || 3 || /|| /|| || || || || || || || || ||QS. Moves further than B-Version. F1-28 counterhit-state. F5-28 invul on the feet. *=fastest startup (close). | ||
|- | |- | ||
| 63214D(2)|| 10 || 8 || KD|| <span style="color: red;">-22</span>||Second hit. Overhead. Airborne on F1. Landing on F18. | | 63214D(2)|| 10 || 8 || KD|| <span style="color: red;">-22</span>||18||27||20||30||20||10/16|| || || ||Second hit. Overhead. Airborne on F1. Landing on F18. | ||
|- | |- | ||
| 41236B|| 18 || 5+3 || KD|| <span style="color: red;">-7</span>*||Airborne from F14. 16F landing recovery. *=Point Blank. | | 41236B|| 18 || 5+3 || KD|| <span style="color: red;">-7</span>*||17||28||12||24||11||10/8|| || || ||Airborne from F14. 16F landing recovery. *=Point Blank. | ||
|- | |- | ||
| 41236D || 26 || 5+3 || KD|| <span style="color: red;">-10</span>*||Airborne from F20. 21F landing recovery. *=Point Blank. | | 41236D || 26 || 5+3 || KD|| <span style="color: red;">-10</span>*||18||28||13||26||12||10/8|| || || ||Airborne from F20. 21F landing recovery. *=Point Blank. | ||
|- | |- | ||
| j.236B/D|| 10 || 13 || KD|| <span style="color: red;">-9</span>*||Hitbox moves with the leg. Same size for all phases (128x64 pixel). 16F landing recovery. Earliest possible timing = F2 of jump. *=from earliest possible timing, point blank | | j.236B/D|| 10 || 13 || KD|| <span style="color: red;">-9</span>*||17||28||13||26||12||10/8|| || || ||Hitbox moves with the leg. Same size for all phases (128x64 pixel). 16F landing recovery. Earliest possible timing = F2 of jump. *=from earliest possible timing, point blank | ||
|- | |- | ||
| 623K || 1/6* || 4 || KD|| /||Command Throw. Super Cancel (hits 1+2). F1-24 in counterhit-state. *=Activates on F1, but hits on F6. Only the first hit is unblockable. Can hit airborne (as a regular hit). | | 623K || 1/6* || 4 || KD|| /||16||22||0||0||0||10/15|| || || ||Command Throw. Super Cancel (hits 1+2). F1-24 in counterhit-state. *=Activates on F1, but hits on F6. Only the first hit is unblockable. Can hit airborne (as a regular hit). | ||
|- | |- | ||
| 214P|| - || 30 || /|| /||F1-19 invul. F20-24 only vulnerable mid body. F25-30 recovery. C-version moves further. | | 214P|| - || 30 || /|| /||0||0||0||0||0||0/0|| || || ||F1-19 invul. F20-24 only vulnerable mid body. F25-30 recovery. C-version moves further. | ||
|- | |- | ||
| 2141236P|| 10 || 4+5+4<br>+1+10 || KD|| <span style="color: red;">-25</span>||QS (all hits) & Super Cancel (hits 1-4 + 6). Invul F1-9. F2-5 Guard Point. | | 2141236P|| 10 || 4+5+4<br>+1+10 || KD|| <span style="color: red;">-25</span>||36||44||0||0||0||0|| || || ||QS (all hits) & Super Cancel (hits 1-4 + 6). Invul F1-9. F2-5 Guard Point. | ||
|- | |- | ||
| 236236P || 12/56* || 5 || KD|| <span style="color: red;">-9</span>||QS & Super Cancel. Invul F1-3. Invul on the feet F3-60 (or until end of active time). *=12 on proximity, 56 otherwise. | | 236236P || 12/56* || 5 || KD|| <span style="color: red;">-9</span>||34||57||0||0||0||0|| || || ||QS & Super Cancel. Invul F1-3. Invul on the feet F3-60 (or until end of active time). *=12 on proximity, 56 otherwise. | ||
|- | |- | ||
| 236236E || 6 || 2+2+2<br>+3+22 || KD|| /||Last hit unblockable & ignores combo damage scaling. F1-5 invul. F6 airborne. 42F landing recovery. | | 236236E || 6 || 2+2+2<br>+3+22 || KD|| /||56||64||0||0||0||0|| || || ||Last hit unblockable & ignores combo damage scaling. F1-5 invul. F6 airborne. 42F landing recovery. | ||
|} | |} | ||