Whip(KOFXI): Unterschied zwischen den Versionen

Add Backdash frame data, fill GC/Saving Shift universal values
(Add Backdash frame data, fill GC/Saving Shift universal values)
Zeile 50: Zeile 50:
| 5E ||17 || 7 || KD || <span style="color: red;">-1</span> ||
| 5E ||17 || 7 || KD || <span style="color: red;">-1</span> ||
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| GC ||8 || 4 || KD || <span style="color: red;">-13</span> ||
| GC ||8 || 4 || KD || <span style="color: red;">-13</span> ||F1-11 invul.
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| 6A ||16/20* || 2+2 || <span style="color: red;">-22/-18</span>* || <span style="color: red;">-23/-19</span>* ||*=first/second hitbox.
| 6A ||16/20* || 2+2 || <span style="color: red;">-22/-18</span>* || <span style="color: red;">-23/-19</span>* ||*=first/second hitbox.
Zeile 58: Zeile 58:
| 6AAA ||45/49* || 2+2 || <span style="color: red;">-25</span>/KD* || <span style="color: red;">-26/-22</span>* ||Same hitboxes as 6A, but second hitbox causes knockdown. *=counting from F1 of 6A. *2&3=first/second hitbox.
| 6AAA ||45/49* || 2+2 || <span style="color: red;">-25</span>/KD* || <span style="color: red;">-26/-22</span>* ||Same hitboxes as 6A, but second hitbox causes knockdown. *=counting from F1 of 6A. *2&3=first/second hitbox.
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| Saving||? || N* || KD || / ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving||0 || N* || KD || / ||Active until landing. 9F/10F recovery (hit/whiff).
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| Backdash|| / || 24 || / || / ||F5-20 invul on feet. F21-24 recovery. 176px distance.
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| 2A||11 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||
| 2A||11 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||
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Bearbeitungen