King(KOFXI): Unterschied zwischen den Versionen

Add Backdash frame data, fill GC/Saving Shift universal values
(Add Backdash frame data, fill GC/Saving Shift universal values)
Zeile 72: Zeile 72:
| 5E ||14 || 5 || KD || <span style="color: blue;">+2</span> ||F10-26 airborne. 6F landing recovery.
| 5E ||14 || 5 || KD || <span style="color: blue;">+2</span> ||F10-26 airborne. 6F landing recovery.
|-
|-
| GC ||6 || 5 || KD || <span style="color: red;">-15</span> ||
| GC ||6 || 5 || KD || <span style="color: red;">-15</span> ||F1-10 invul.
|-
|-
| 6B ||14 || 8 || <span style="color: red;">-19</span> || <span style="color: red;">-14</span> ||F10-30 airborne. 18F landing recovery. More unsafe on hit than on guard.
| 6B ||14 || 8 || <span style="color: red;">-19</span> || <span style="color: red;">-14</span> ||F10-30 airborne. 18F landing recovery. More unsafe on hit than on guard.
Zeile 78: Zeile 78:
| >6D ||12 || 2+2 || KD || <span style="color: red;">-2</span> ||Overhead. 18F landing recovery.
| >6D ||12 || 2+2 || KD || <span style="color: red;">-2</span> ||Overhead. 18F landing recovery.
|-
|-
| Saving Shift ||? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift ||0 || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
|-
| Backdash|| / || 20 || / || / ||F5-16 invul on feet. F17-20 recovery. 162px distance.
|-
|-
| 2A ||5 || 5 || <span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||
| 2A ||5 || 5 || <span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||
21.992

Bearbeitungen