21.992
Bearbeitungen
(Add Backdash frame data, fill GC/Saving Shift universal values) |
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| Zeile 50: | Zeile 50: | ||
| 5E ||28 || 4 || KD || <span style="color: red;">-6</span> || | | 5E ||28 || 4 || KD || <span style="color: red;">-6</span> || | ||
|- | |- | ||
| GC ||9 || 6 || KD || <span style="color: red;">-14</span> || | | GC ||9 || 6 || KD || <span style="color: red;">-14</span> ||F1-14 invul. | ||
|- | |- | ||
| 6A ||8 || 4 || <span style="color: blue;">+8</span> || <span style="color: blue;">+7</span> || | | 6A ||8 || 4 || <span style="color: blue;">+8</span> || <span style="color: blue;">+7</span> || | ||
| Zeile 60: | Zeile 60: | ||
| 6B(can) ||11 || 3 || <span style="color: red;">-4</span> || <span style="color: red;">-5</span> ||Can be cancelled into 6A. Faster & less unsafe than regular version. Same hitbox as regular version. | | 6B(can) ||11 || 3 || <span style="color: red;">-4</span> || <span style="color: red;">-5</span> ||Can be cancelled into 6A. Faster & less unsafe than regular version. Same hitbox as regular version. | ||
|- | |- | ||
| Saving Shift || | | Saving Shift ||0 || n* || / || / ||Active until landing. 5F/6F recovery (hit/whiff), less than most other characters. | ||
|- | |||
| Backdash|| / || 28 || / || / ||F5-24 invul on feet. F25-28 recovery. 190px distance. | |||
|- | |- | ||
| 2A ||7 || 2 || <span style="color: blue;">+6</span> || <span style="color: blue;">+5</span> || | | 2A ||7 || 2 || <span style="color: blue;">+6</span> || <span style="color: blue;">+5</span> || | ||