21.992
Bearbeitungen
(Add Backdash frame data, fill GC/Saving Shift universal values) |
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| Zeile 74: | Zeile 74: | ||
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>|| | |5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>|| | ||
|- | |- | ||
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>|| | |GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>||F1-10 invul. | ||
|- | |- | ||
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs. | |6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs. | ||
| Zeile 80: | Zeile 80: | ||
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown. | |4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown. | ||
|- | |- | ||
|Saving Shift|| | |Saving Shift|| 0 || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |||
| Backdash|| / || 29 || / || / ||F5-25 invul on feet. F26-29 recovery. 176px distance. | |||
|- | |- | ||
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| | |2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| | ||