Adelheid(KOFXI): Unterschied zwischen den Versionen

Add Backdash frame data, fill GC/Saving Shift universal values
(Add Backdash frame data, fill GC/Saving Shift universal values)
Zeile 74: Zeile 74:
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>||
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>||
|-
|-
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>||
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>||F1-10 invul.
|-
|-
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs.
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs.
Zeile 80: Zeile 80:
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown.
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown.
|-
|-
|Saving Shift|| ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|Saving Shift|| 0 || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|-
| Backdash|| / || 29 || / || / ||F5-25 invul on feet. F26-29 recovery. 176px distance.
|-
|-
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
21.992

Bearbeitungen