21.992
Bearbeitungen
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| 214P>4P|| 11|| 3|| KD|| <span style="color: red;">-15</span>|| 15|| 10|| 14|| 6/6|| F+L|| JA|| JA||Hard Knockdown. F2+3 Guard Point. Negates projectiles from F10-17. | | 214P>4P|| 11|| 3|| KD|| <span style="color: red;">-15</span>|| 15|| 10|| 14|| 6/6|| F+L|| JA|| JA||Hard Knockdown. F2+3 Guard Point. Negates projectiles from F10-17. | ||
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| [4],6A|| 19|| 4|| KD|| <span style="color: blue;">+1</span>|| 13|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L|| | | [4],6A|| 19|| 4|| KD|| <span style="color: blue;">+1</span>|| 13|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L||Better hitbox than [4],6C. 40F charge time. | ||
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| [4],6C|| 31|| 4|| KD|| <span style="color: red;">-1</span>|| 18|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L|| | | [4],6C|| 31|| 4|| KD|| <span style="color: red;">-1</span>|| 18|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L||More damage & higher launch than A-Version. Does not combo from heavy attacks. 40F charge time. | ||
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| 623A|| 10|| 3+3|| KD|| <span style="color: red;">-7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||Negates projectiles F13-16, F22+23, F24-26. Doesn't cause pushback. *=1st/2nd hit. | | 623A|| 10|| 3+3|| KD|| <span style="color: red;">-7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||Negates projectiles F13-16, F22+23, F24-26. Doesn't cause pushback. *=1st/2nd hit. | ||
| Zeile 158: | Zeile 158: | ||
| 623C|| 21|| 3+3|| KD|| <span style="color: blue;">+7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA / F1-24 F, F25-end L*|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||1st hit Guard Point F13-17. Negates projectiles F24-27,33+34,35-37. Doesn't cause pushback. *1st/2nd hit. | | 623C|| 21|| 3+3|| KD|| <span style="color: blue;">+7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA / F1-24 F, F25-end L*|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||1st hit Guard Point F13-17. Negates projectiles F24-27,33+34,35-37. Doesn't cause pushback. *1st/2nd hit. | ||
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| 41236P(x3)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 14|| 3*2+8|| 3*2+8|| 6/3*2+4|| F+L|| JA|| F1-24F, F25-29L<br>F1- | | 41236P(x3)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 14|| 3*2+8|| 3*2+8|| 6/3*2+4|| F+L/?*|| JA|| F1-24F, F25-29L<br>F1-6 L,F7-23 F,F24-end L*||3-hit version. Shifting from the mash hits is +12F on hit against standing, +8 against crouching opponents (when landing without attacking). Last hit causes wall bounce on counter hit. *=1st/2nd hit, Measured from start of wall bounce. | ||
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| 41236P(x6)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 18|| 5*2+8|| 5*2+8|| 6/5 *2+4|| x|| x|| x||6-hit version. Same shift rule as above. | | 41236P(x6)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 18|| 5*2+8|| 5*2+8|| 6/5 *2+4|| x|| x|| x||6-hit version. Same shift rule as above. | ||