Vanessa(KOFXI): Unterschied zwischen den Versionen

Zeile 154: Zeile 154:
| [4],6C|| 31|| 4|| KD|| <span style="color: red;">-1</span>|| 18|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L||Launcher. More damage & higher launch than A-Version. Does not combo from heavy attacks. 40F charge time.
| [4],6C|| 31|| 4|| KD|| <span style="color: red;">-1</span>|| 18|| 13|| 10|| 6/6|| F|| F1-22 F,<br>F23-end L|| F1-22 F,<br>F23-end L||Launcher. More damage & higher launch than A-Version. Does not combo from heavy attacks. 40F charge time.
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| 623A|| 10|| 3+3|| KD|| <span style="color: red;">-7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||2nd hit launches (no followup). Negates projectiles F13-16, F22+23, F24-26. Doesn't cause pushback. *=1st/2nd hit.
| 623A|| 10|| 3+3|| KD|| <span style="color: red;">-7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||Negates projectiles F13-16, F22+23, F24-26. Doesn't cause pushback. *=1st/2nd hit.
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| 623C|| 21|| 3+3|| KD|| <span style="color: blue;">+7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA / F1-24 F, F25-end L*|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||1st hit Guard Point F13-17. Negates projectiles F24-27,33+34,35-37. Doesn't cause pushback. *1st/2nd hit.
| 623C|| 21|| 3+3|| KD|| <span style="color: blue;">+7</span>|| 8+8|| 6+6|| 5+5|| 6/6+6|| F+L|| JA / F1-24 F, F25-end L*|| F1-20 F, F21-40 L<br>F1-22 F, F23-31 L*||1st hit Guard Point F13-17. Negates projectiles F24-27,33+34,35-37. Doesn't cause pushback. *1st/2nd hit.
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| 41236P(x3)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 14|| 3*2+8|| 3*2+8|| 6/3*2+4|| x|| x|| x||3-hit version. Shifting from the mash hits is +12F on hit against standing, +8 against crouching opponents (when landing without attacking). Last hit causes wall bounce on counter hit.
| 41236P(x3)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 14|| 3*2+8|| 3*2+8|| 6/3*2+4|| F+L|| JA|| F1-24F, F25-29L<br>F1-X||3-hit version. Shifting from the mash hits is +12F on hit against standing, +8 against crouching opponents (when landing without attacking). Last hit causes wall bounce on counter hit.
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| 41236P(x6)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 18|| 5*2+8|| 5*2+8|| 6/5 *2+4|| x|| x|| x||6-hit version. Same shift rule as above.
| 41236P(x6)|| 3|| 10|| KD|| <span style="color: red;">-12</span>|| 18|| 5*2+8|| 5*2+8|| 6/5 *2+4|| x|| x|| x||6-hit version. Same shift rule as above.
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