21.992
Bearbeitungen
Keine Bearbeitungszusammenfassung |
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| Zeile 104: | Zeile 104: | ||
| 236236C ||7 || 25||KD ||<span style="color: red;">-12</span> ||Projectile. F1-8 invulnerable. F9-26 Counter Hit State. | | 236236C ||7 || 25||KD ||<span style="color: red;">-12</span> ||Projectile. F1-8 invulnerable. F9-26 Counter Hit State. | ||
|- | |- | ||
| 2141236A ||7 || 12||KD ||<span style="color: red;">-5</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Dream Cancel. | | 2141236A ||7 || 12||KD ||<span style="color: red;">-5</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately. | ||
|- | |- | ||
| 2141236C ||7 || 15||KD ||<span style="color: red;">-8</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Dream Cancel. Travels further than 2141236A. | | 2141236C ||7 || 15||KD ||<span style="color: red;">-8</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately. Travels further than 2141236A. | ||
|- | |- | ||
| 63214,63214E ||1 || 1||KD ||/||Throw. F1+2 Counter Hit State. | | 63214,63214E ||1 || 1||KD ||/||Throw. F1+2 Counter Hit State. | ||
| Zeile 119: | Zeile 119: | ||
*Like all other console exclusive characters, Mr. Big's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5. | *Like all other console exclusive characters, Mr. Big's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5. | ||
== | ==Combos== | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} | ||