Mr. Big(KOFXI): Unterschied zwischen den Versionen

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Keine Bearbeitungszusammenfassung
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| 5C(c)||7 || 3+3||<span style="color: red;">-3</span> ||<span style="color: red;">-4</span> ||
| 5C(c)||7 || 3+3||<span style="color: red;">-3</span> ||<span style="color: red;">-4</span> ||
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|-
| 5C(f)||17/27 || 4+4||<span style="color: red;">-8</span> ||<span style="color: red;">-9</span> ||SC. Kara-cancel from 2nd active frame (F18). Overhead, but can be crouched by many characters (unblockable against tall characters).
| 5C(f)||17/27 || 4+4||<span style="color: red;">-8</span> ||<span style="color: red;">-9</span> ||SC. Kara-cancel from 2nd active frame (F18). 2nd hit is unblockable if done meaty.
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| 5D(c)||4 || 3||<span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||
| 5D(c)||4 || 3||<span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||
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*Mr. Big's front roll goes further than normal (189px instead of 160px)
*Mr. Big's front roll goes further than normal (189px instead of 160px)
*Like all other console exclusive characters, Mr. Big's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
*Like all other console exclusive characters, Mr. Big's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
==Special Attributes & Bugs==


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