Mr. Big(KOFXI): Unterschied zwischen den Versionen

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Zeile 49: Zeile 49:
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| 5E||22 || 3||KD ||<span style="color: red;">-5</span> ||Kara-cancel from 2nd active frame (F23).
| 5E||22 || 3||KD ||<span style="color: red;">-5</span> ||Kara-cancel from 2nd active frame (F23).
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| 6A||10/23 || 3+2||<span style="color: red;">-9</span> ||<span style="color: red;">-23*</span>/<span style="color: red;">-10</span> ||2nd hit overhead. *=if only first hit connects.
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| 6A(can)||7 || 3+2||<span style="color: red;">-9</span> ||<span style="color: red;">-10</span> ||SC.
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| GC||7 || 10||KD ||<span style="color: red;">-?</span> ||F1-16 invul.
| GC||7 || 10||KD ||<span style="color: red;">-?</span> ||F1-16 invul.
Zeile 82: Zeile 86:
| 236C ||31 ||14 ||KD || <span style="color: blue;">+6</span> ||F1-28 Counter hit state.
| 236C ||31 ||14 ||KD || <span style="color: blue;">+6</span> ||F1-28 Counter hit state.
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| 623A ||7/13/ || 2+3+14||KD || <span style="color: red;">-5</span> ||F3-6 Guard Point. F1-29 Counter Hit State (until end of active time).
| 623A ||7/13/ || 2+3+14||KD || <span style="color: red;">-5</span> ||F3-6 Guard Point. F1-29 Counter Hit State (until end of active time). 15F landing recovery. First two hits have QS.
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