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== Combos == | == Combos == | ||
=== Basic Combos === | === Basic Combos === | ||
*'''2B>2A > various followups:''' the starter of choice from a low hit. Note that 5B only combos from heavy attacks. | *'''(j.C>)2B>2A > various followups:''' the starter of choice from a low hit. Note that 5B only combos from heavy attacks. | ||
**236A>3A+C: the only combo without meter from low hit, then 3A+C does not combo but makes the 236A safe. Note: there is a 1F-gap between 236A and 3A+C that allows reversals. | **236A>3A+C: the only combo without meter from low hit, then 3A+C does not combo but makes the 236A safe. Note: there is a 1F-gap between 236A and 3A+C that allows reversals. | ||
**236A SC j.236236C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. | **236A SC j.236236C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. | ||
**236236E: ''[2 Stocks]'' basic combo into LDM. | **236236E: ''[2 Stocks]'' basic combo into LDM. | ||
*'''5D>6B > various followups:''' 5D is used over 5C because it has more activation range. | *'''(j.C>)5D>6B > various followups:''' 5D is used over 5C because it has more activation range. | ||
**236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun. | **236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun. | ||
**236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage. | **236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage. | ||