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*'''Midscreen, 3A-Hit from further away, [immediate 214A] or [delay 214C],236B,236E:''' Guaranteed Ace setup. | *'''Midscreen, 3A-Hit from further away, [immediate 214A] or [delay 214C],236B,236E:''' Guaranteed Ace setup. | ||
*'''Midscreen j.C crossup,\/,5D or [2B,2A,]214C(2 Hits),236D,236A, [delay 3A, delay 214C] or [delay 3A, small delay 214A (easier!)] or [max delay 3A>214A],236B,236E''' | *'''Midscreen j.C crossup,\/,5D or [2B,2A,]214C(2 Hits),236D,236A(whiff), [delay 3A, delay 214C] or [delay 3A, small delay 214A (easier!)] or [max delay 3A>214A],236B,236E''' | ||
*'''Midscreen 421D hit, j.A, land, immediate 214C,236D,236A, turn around, ender from above''' | *'''Midscreen 421D hit, j.A, land, immediate 214C,236D,236A(whiff), turn around, ender from above''' | ||
*'''Corner crossup j.C,2B,2A,3A,214C,236B,236A(whiff), 3A,236B whiff,236A,236B,236E:''' good after corner DOWN! okizeme, eg. after smalljump j.C. For this combo to work, it has to be a back hit. The second 3A has to be put in as 1A (with 1, even though Oswald is then doing the attack in the direction of the corner because of the auto turn!). The 1A also has to be done as soon as possible after the 236A whiff, otherwise 2A will come out. The 236B after 1A is put in normally(from the 1P-side). Source: http://hartheon.web.fc2.com/character/oswald.html | *'''Corner crossup j.C,2B,2A,3A,214C,236B,236A(whiff), 3A,236B whiff,236A,236B,236E:''' good after corner DOWN! okizeme, eg. after smalljump j.C. For this combo to work, it has to be a back hit. The second 3A has to be put in as 1A (with 1, even though Oswald is then doing the attack in the direction of the corner because of the auto turn!). The 1A also has to be done as soon as possible after the 236A whiff, otherwise 2A will come out. The 236B after 1A is put in normally(from the 1P-side). Source: http://hartheon.web.fc2.com/character/oswald.html | ||