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===Vs Jazu ===
===Vs Jazu ===
Neutral is difficult against Jazu, but if you hit him, you can frequently kill him with just one shift stock due to his low stun (depending on your team setup)
Neutral is difficult against Jazu, but if you hit him, you can frequently kill him with just one shift stock due to his low stun (depending on your team setup)
*Dash > Roll can be a gamble that pays off if Jazu threw a projectile. You can use 2363214A on reaction and shift the first hits to another character for some extra stun, damaghe and potentially knockdown.
*Jazu's J.E and 5E are very hard to deal with in neutral, respect them and learn their ranges.
*Jazu's J.E and 5E are very hard to deal with in neutral, respect them and learn their ranges.
*Jazu's 632146P Super can be punished after the super freeze with 2D>6A (or 5D(c)) before it even comes out.
*Jazu's 632146P Super can be punished after the super freeze with 2D>6A (or 5D(c)) before it even comes out.
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