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*Guard Cancel: hurtbox on head from F2 (the rest of the body is invul); upper body has a hurtbox during active time | *Guard Cancel: hurtbox on head from F2 (the rest of the body is invul); upper body has a hurtbox during active time | ||
*Front Roll: 3F more invul than normal: invul F1-26, 6F recovery. Goes further than normal (189px instead of 160px). | *Front Roll: 3F more invul than normal: invul F1-26, 6F recovery. Goes further than normal (189px instead of 160px). | ||
*Like all other console exclusive characters, Robert's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5. | |||
*Front Ukemi: F1-4 regular front ukemi hurtbox, F5-13 tall hurtbox (160px instead of 128px), F14-22 invulnerable, F23 recovery | *Front Ukemi: F1-4 regular front ukemi hurtbox, F5-13 tall hurtbox (160px instead of 128px), F14-22 invulnerable, F23 recovery | ||
[[bild:kofxi_robert_front_ukemi.gif]] | [[bild:kofxi_robert_front_ukemi.gif]] |
Bearbeitungen