Eiji(KOFXI): Unterschied zwischen den Versionen

Zur Navigation springen Zur Suche springen
Keine Änderung der Größe ,  25. Juli 2020
K
keine Bearbeitungszusammenfassung
KKeine Bearbeitungszusammenfassung
Zeile 3: Zeile 3:
| jcharname = 如月 影二
| jcharname = 如月 影二
| portrait = [[Image:KOFXI eiji full.png]]
| portrait = [[Image:KOFXI eiji full.png]]
|tier_rank = A+
|tier_rank = A
|ratio_rank = 5 Points
|ratio_rank = 5 Points
|health = 1.02
|health = 1.02
Zeile 20: Zeile 20:


'''Offense'''<br>
'''Offense'''<br>
:(Small)jump j.B is a brutally fast and strong jump-in that can also crossup, and a mainstay of Eiji's pressure
:(Small)jump j.B is a brutally fast and strong jump in that can also crossup, and a mainstay of Eiji's pressure.
:2A gives massive frame advantage and links both into 5C and 2D(1). It is frequently used in blockstrings.
:2A gives massive frame advantage and links both into 5C and 2D(1). It is frequently used in blockstrings.
:Reflector (623P) has no pushback and gives massive frame advantage on block, which makes it great for blockstrings, eg. 2A,2A,reflector, walk forward, 2A, reflector, smalljump B... etc, up to a point where this is pseudo-infinite pressure against some characters in the corner (they have to roll, guard cancel or backdash & take the hit)
:Reflector (623P) has no pushback and gives massive frame advantage on block, which makes it great for blockstrings, eg. 2A,2A,reflector, walk forward, 2A, reflector, smalljump B... etc, up to a point where this is pseudo-infinite pressure against some characters in the corner (they have to roll, guard cancel or backdash & take the hit)
19.117

Bearbeitungen

Navigationsmenü